TheKleesh
2019
2022
2013
This game starts out really fun. Getting to rip dudes apart with a sword feels awesome. This momentum only gets so far though, because after only two or three levels it starts getting very repetitive. You fight the same demons over and over and over to seemingly no end. There is some variety in enemy designs sure but the only weapon worth using is the sword, so every enemy feels the same to fight. You can unlock new abilities and all that but they're mostly just extra flashy ways to kill enemies. There is no tactical reason to use them, and in fact they are so impractical it is usually a better decision not to. The same thing applies to guns, but at least the guns are useful against flying enemies, which are the only enemies that really stand out because you have to pull out a gun to hit them at all. Enemies also take way too much damage to defeat. I can't tell if it's because they're sponges, or if the hitboxes are just really bad (or both). Every level is the cycle of start somewhere, clear out a shitload of enemies for 10 minutes straight, navigate a map with almost zero direction on where you're supposed to go in hopes that you find something, accidentally find a "secret area" that forces you to fight another 10 waves of enemies, subsequently find the right way, fight the same 10 waves of enemies again, and be greeted with a cutscene that can't decide if it wants to be self-referential and funny or to take itself seriously. I played up to the point where you get the Nobitsura Kage and I didn't care enough to continue.
2011
The tightest and most thrilling combat system of any action game that I've played. Maybe not as insane as something like Metal Gear Rising or Bayonetta, but every single hit, parry, dodge, counter, and whatever else has an insane amount of impact and rhythm behind it that I have yet to see anything else come close to. Every FromSoftware game I've played has been great, but this is my favorite.
2013
2021
2023
2016
Really cool that I spent $40 on this and Blizzard just decided to delete it forever.
That aside, this game truly was great. I don't often play games solely for multiplayer but this was a massive exception. The level of polish in nearly every mechanic made the mere act of controlling your hero feel satisfying, and when you put that into a 6v6 multiplayer arena you have a recipe for a really amazing time. I miss it.
That aside, this game truly was great. I don't often play games solely for multiplayer but this was a massive exception. The level of polish in nearly every mechanic made the mere act of controlling your hero feel satisfying, and when you put that into a 6v6 multiplayer arena you have a recipe for a really amazing time. I miss it.
2023
2020
Hands down the best VR game that exists. It's one of the only two I've played where it actually feels like a genuine video game and not some kind of tech demo (with the other being SUPERHOT VR). Everything in Half-Life: Alyx feels like it was designed from start to finish to cater to the VR experience and make the absolute most out of it. I am entirely convinced from this game that VR is not just a gimmick, and I fully intend to buy my own headset if these are going to keep being made (or even to just play this one again).