Tokkori
100 reviews liked by Tokkori
Narrenschiff
TBD
I've been a fan of the author's illustration work for a very long time so I was surprised and thrilled to know that he was making this game (and even translated for English audiences). I only finished playing the first chapter of this game a couple of months ago but I have been thinking about it a lot ever since. I can tell a lot of love and hard work was put into making this incredibly thoughtful and heartbreaking story. Despite being roughly 2 hours of game play, I felt like it was incredibly dense in its writing and I took my time playing the game and taking in the deep art of the game.
There were a lot of moments where I stopped to just take it all in and sink in the melancholic poetry of the game. Especially during Wade's final projection of his mother's portrait I felt like I was holding my breath the entire time. I've replayed this game 3 times already and I feel goosebumps during the final portion of the game every time. Incredibly powerful work here and I'm very excited to see how this game progresses in the future.
There were a lot of moments where I stopped to just take it all in and sink in the melancholic poetry of the game. Especially during Wade's final projection of his mother's portrait I felt like I was holding my breath the entire time. I've replayed this game 3 times already and I feel goosebumps during the final portion of the game every time. Incredibly powerful work here and I'm very excited to see how this game progresses in the future.
DreadOut
2014
i feel like this game didn't reach its full potential. ira's character is so good, i'd love to see more things similar to her iconic scene. the story is confusing and it's sad that we could hardly see any of the other students throughout the game. even tho it was easy to get stuck in many fights, i had fun playing and i liked the aesthetic
Narrenschiff
TBD
Cell of Empireo
2018
Cell of Empireo
2018
Cell of Empireo
2018
Cell of Empireo
2018
Cell of Empireo
2018
Lakeview Valley
2019
man idk about this. i appreciate the experimental nature of the devs work and i think this had a lot of potential but just isnt executed well... the choices on whether to play the game straight or kill everyone are like pointless when the days take so long to get through and theres no apparent method of forwarding through them. theres a little fun to be had at first but by midweek its really boring and i dont think the endings are worth going through the game again for
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