11 reviews liked by Vars


Aside from seeing its cover pop up in a few of Dunkey's videos, I knew next to nothing about God Hand going into it, but seeing its immensely high average rating on Backloggd and the reviews that were exclusively just quotes from the game kept me curious about what the game was actually like. Although I have played through a few of Shinji Mikami's games in the past (with the original Resident Evil 4 being one of my favorite games), there was so much about God Hand that made his other games feel tame and restrained in comparison, so when I found out that this was essentially his passion project, it totally made sense to me. Although it took me a bit to fully grasp everything about the game and its mechanics, I immediately fell in love with God Hand once everything clicked, and it was one of those games where I spent practically every waking moment thinking about how amazing it was.

God Hand is going to be celebrating its 17th anniversary later this year, and I don't think that a single game has come out in all that time with a combat system that even comes close to the one that is present here. This game's in-depth and hectic combat system is one that blends seamlessly with its high difficulty curve, as customizing your combos with new moves from several different martial arts means that you're constantly trying to find ways to take enemies down effectively while also trying to dodge as many attacks as possible. When you kill an enemy in God Hand, you practically send them into another plane of existence, as all of the moves both look and feel satisfying to execute thanks to their pure, raw aggression, with the pummels, stomps, suplexes, and spankings being especially fun to pull off with their flashy animations and use of button mashing. Despite how tough it can be at times, God Hand never felt outright unfair to me, as the lack of any real secret to being good at the game other than just knowing its ins and outs meant that every victory, no matter how small, felt immensely rewarding. This especially applies to the boss fights in God Hand, as the cranking up of the game's fast pace and focus on reaction time and positioning leads to some of the hardest, most pulse-pounding, and exciting boss fights I've ever seen in a video game.

In my eyes, the gameplay alone was enough to make God Hand an all-timer for me, but it also managed to stick the landing in so many other ways that I ended up loving the game even more than I could've imagined. Even with its challenging combat, God Hand practically never takes itself seriously, as its quirky brand of absurdist comedy made it so that my encounters with poisonous chihuahuas, punk rockers, and boss fights against lucha libre gorillas never felt out of place alongside the slapstick-heavy action, over-the-top storytelling and lovably campy voice acting. The game's stylish art direction made all of the environments and enemy types feel very memorable, with the major boss fights looking especially striking in their scaly, hellish designs. The music for each of the game's stages are all immensely catchy, and they also fit the tone and atmosphere of each stage really well. God Hand also allows you to gamble in between stages in order to potentially get closer to getting that next upgrade, and not only are the more conventional card games like blackjack and video poker already fun and laid-back to play, but you also get the opportunity to bet on chihuahua races, and while I lost money every single time I played that minigame, I still found it quite fun. There's no doubt in my mind that God Hand is one of the very best games I've ever played, and while there are still a ton of character action games that I still want to play, I don't think that any of them will be able to get any better than this.

Is this Alexander the great in this room with us right now

This game is absolutely dogshit. A lot of the major points of the story are really bad, the antagonists are genuinely super fucking weak, some of the characters could've been done much better

This is one of my favorite games of all time

Play Find Your Flame at my fucking funeral

Xenoblade Chronicles 3 is the definition of the word perfect

This game does everything it could have done right it did right and went beyond that. From the opening cutscene to the last frame of the credits this game is just a constant emotional ride.

The story and cast of this game are the best i've seen in a game. There is so much to be said about both the story and characters but i know someone else will do that and they will do it better than me so i will not go into it.

The gameplay is one of the big standouts from 3 aswell. I was worried for some aspects of it prelaunch but after actually playing the game it turned out to be perfectly smooth in all ways it could have been.

The open world of this game is brilliant too with it basically always having something for you to find and mostly not feeling padded out at all. All the quests you can find around the world genuienly feel like they were made with care and passion unlike the very repetitive sidequests of the previous games in the series.

This game really felt like the game Takahashi always wanted to make and which is why i believe there's probably never going to be a game like this one

If YURUKILL has million number of fans I am one of them.

If YURUKILL has ten fans I am one of them.

If YURUKILL has only one fan and that is me. If YURUKILL has no fans, that means I am no longer on earth.

If the world against the YURUKILL , I am against the world.

Look I'm sorry, I know you're trying your best, but nothing you do will convince me that Sora is straight.

The final boss is sooo hype
who cares about the rest

Kevin's the protagonist of this game (good)

The best game to play with friends :)