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adelin07 reviewed Advance Wars
It's a good turned-based tactics game. Some maps feel like puzzles you have to solve. Patience is important, you have to plan your moves carefully or you'll easily get overwhelmed. The AI can be exploited a bit which helps (it hates APCs and transporters).
Music is pleasant. Sound effects are adequate.
You get multiple characters with their own ability and pros and cons. They all can use the same units, but each character gets its own bonus/debuff (better/worse close range/long range).
Some maps have a fog of war, which makes you unable to see the enemy on the map. I really dislike these kinds of maps as they reward trial and error more than careful planning. I often had to restart on these maps.
Another big gripe is the length of some missions, the final battle in particular took me one third of the entire playtime of the game (9h 30 minutes for the final battle alone, the game took me around 27 hours in total including the tutorial). The tutorial is also around 5 hours, but they are pretty close to actual missions so it's fine.
Overall, I recommend it. Just be prepared to restart a few times

10 hrs ago


adelin07 finished Advance Wars
It's a good turned-based tactics game. Some maps feel like puzzles you have to solve. Patience is important, you have to plan your moves carefully or you'll easily get overwhelmed. The AI can be exploited a bit which helps (it hates APCs and transporters).
Music is pleasant. Sound effects are adequate.
You get multiple characters with their own ability and pros and cons. They all can use the same units, but each character gets its own bonus/debuff (better/worse close range/long range).
Some maps have a fog of war, which makes you unable to see the enemy on the map. I really dislike these kinds of maps as they reward trial and error more than careful planning. I often had to restart on these maps.
Another big gripe is the length of some missions, the final battle in particular took me one third of the entire playtime of the game (9h 30 minutes for the final battle alone, the game took me around 27 hours in total including the tutorial). The tutorial is also around 5 hours, but they are pretty close to actual missions so it's fine.
Overall, I recommend it. Just be prepared to restart a few times

10 hrs ago


1 day ago



6 days ago


adelin07 finished Gunstar Super Heroes
Really difficult, but really satisfying. I loved this game.
It's pretty forgiving with the save points, each stage has multiple checkpoints and it will save your highest health that you had when you reach that checkpoint. And some are right before the boss of that stage.
It uses the hardware to its full advantage with rotating stages, 3D buildings, throws in some shmup stages. It controls beautifully.
Definitely recommend this one. Probably one of the best run and gun games you'll find.
It's short, around 3 hours and 30 minutes on normal (at least for me). Probably shorter on easy. This game is clearly made with replayability in mind as it has a high score system.

6 days ago


adelin07 reviewed Returnal
Feels really good to play. Great atmosphere and sound design. It takes a while until you get some fun modifiers for your weapon. Runs don't feel that different from each other. You're constantly unlocking permanent weapon traits so you're always progressing something even if you die.
Bosses are a spectacle, difficult at first.
Took me around 20 hours to get to the credits. I recommend a playthrough, was pretty fun.

7 days ago


adelin07 finished Returnal
Feels really good to play. Great atmosphere and sound design. It takes a while until you get some fun modifiers for your weapon. Runs don't feel that different from each other. You're constantly unlocking permanent weapon traits so you're always progressing something even if you die.
Bosses are a spectacle, difficult at first.
Took me around 20 hours to get to the credits. I recommend a playthrough, was pretty fun.

7 days ago


adelin07 is now playing Advance Wars

8 days ago


adelin07 earned the Years of Service badge

9 days ago


adelin07 reviewed Metroid II: Return of Samus
It was ok. The biggest flaw is the lack of a map. An in-game map would make this game so much better.
For a gameboy title, it's very impressive. It controls well enough, the level design is pretty good, enemies are just okay. Music is atmospheric when it's there. Good for the hardware.
I played the colorization which looks really good.
I definitely recommend playing this one with a map. I just can't stand wondering around not knowing where to go.
Camera can be a bit too close, but it seems like the game usually takes it into account, you're not really making blind jumps.

9 days ago


adelin07 finished Metroid II: Return of Samus
It was ok. The biggest flaw is the lack of a map. An in-game map would make this game so much better.
For a gameboy title, it's very impressive. It controls well enough, the level design is pretty good, enemies are just okay. Music is atmospheric when it's there. Good for the hardware.
I played the colorization which looks really good.
I definitely recommend playing this one with a map. I just can't stand wondering around not knowing where to go.
Camera can be a bit too close, but it seems like the game usually takes it into account, you're not really making blind jumps.

9 days ago


13 days ago


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