ann3lid
2012
I love metroid so gd much. This laid some really great foundations for what Dread would explore. The parry and movement speed of Samus make navigating the world so much fun. I've seen complaints about the metroids bosses becoming repetitive but I found that they switch them up enough to keep it fresh.
2021
2009
- Campy and charming, all of the characters are pretty endearing
- QTEs often frustrating
- Deep combat system to dig into that rewards understanding and experimentation
- The sense of spectacle in the game is always dialed up to 11
- Wish there were more opportunities to explore the combat in a no frills setting.
- QTEs often frustrating
- Deep combat system to dig into that rewards understanding and experimentation
- The sense of spectacle in the game is always dialed up to 11
- Wish there were more opportunities to explore the combat in a no frills setting.
2012
One of the best games I've ever read. I don't mean that in a snarky way. This game really does have some of the best writing I've seen in the medium. After playing it on switch, however I can confidently say you're better off playing it elsewhere if possible. The game definitely suffers from semi frequent crashes (~10 throughout my time playing) and the automated feature doesn't kick in frequently enough to alleviate the frustration of the setbacks. That being said, the depth of emotion I felt for many of the characters was really something I don't think I've experienced in a game before.
2017
2012
2019
2016
2014
I almost quit this game because I kept trying to play it like Elden Ring, but I am so so so glad I didn't. Once you start to read the cues the game is giving you enter a flow state the likes of which I've only experienced while playing fighting games or Kaizo Mario. The combat is pure dopamine. Also has to be some of FromSoft's best music to date, Elden Ring included.
2012
2022
A game that constantly surprised me with its depth. Not just the combat mechanics (which themselves reieved a huge overhaul since the last souls game), but the visuals, lore of the world, and even the music at times. Even people who have been turned off by other FromSoft games owe it to themselves to try this out for a few hours.
2012