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In 2008, international audiences were first introduced to a clever Japanese game structured as murder-mystery, where players adopted the role of detective-by-proxy engaged with a far-reaching concern of Judgement and Knowledge and presented with an apparent agency dramatically interposed and unwillingly relinquished at key moments of the discourse. Its cast was, in series tradition, largely composed of lazily moulded youth-types, but surprised with genuinely deft moments of character, and its new soundtrack, puzzlingly an historical site of particular praise, a source of newfound ambivalence. It was, all in all, a triumph in its departure from what had come before in enough respects to make it a warranted fourth instalment, and a major commercial success to boot. Capcom USA foolishly retitled it "Apollo Justice: Ace Attorney".