I wanted to like this game so badly, but I can only ever see it as just "okay". I don't envy the dev team's position when being tasked to reboot Castlevania, with circumstances regarding the franchise's financial standings at the time, and with Konami being Konami, I'm sure it wasn't easy.

For what it's worth, I do think the team earnestly do care about Castlevania, there's a good amount of references and tidbits that fans of the original series would pick up on, I sincerely think these guys did their homework. Unfortunately, that doesn't stop the game from being a 20+ hour long padded slog where its core combat can be even more frustrating than it can be enjoyable, with janky hitboxes, incredibly fast enemy attack tells, unblockable hits you can barely see coming because the warnings are too fast and can even be obscured depending on the camera angle, etc.

Luckily, I can rest easy knowing MercurySteam improve as developers after this one. Lords of Shadow 2, for all of its own oddities and issues, actually improves the combat from LoS1 by a ton, which is pretty important for an action game (yeah wow, shocker!). That, and I've heard tons of glowing praise for their Metroid games. If there's one positive gained from having played LoS1 in full finally, it's made me appreciate the studio's later works on a mechanical level much, much more

(oh and the post-credits scene is pretty sick I'm not even gonna lie lol)

not as good as Battle for Bikini Bottom imho but easily the most fun i've had with a SpongeBob game in a long time, barring BfBB Rehydrated, which should tell you how dire it's been lately

once he went super and 'Undefeatable' kicked in i knew the Sonic i grew up with finally came home with the milk and cigarettes he said he was gonna pick up like 13 years ago

please for the love of christ put Juji and Billy in a better game

Look, this game might look like some early access asset swap and the story might be boring as shit but gameplay-wise it feels like a proper successor to the OG PS2 game, Overdose wishes it could be this fun. The fact that such a small studio is willing to put out free updates to address issues and balance the game better is honestly commendable, they could have easily just dropped the game by now but they didn't.

I didn't hate it but like... fuck, dude, they really canned FFXV's final DLCs for this?

For a GBA launch title, as well as being by the Castlevania 64 devs, I'm honestly shocked at how much I enjoyed this.

the final Dracula fight is awful though throw that shit in the bin

this is the 'Chainsaw Man pacing' of Castlevania games but it blows my mind how much more I enjoyed this than the first game, MercurySteam finally figured out how to make action games

HEY SEV, THIS ONE LOOKS LIKE YOUR MOTHER

(don't play the Switch port it's trash-ass)

I've gained brouzouf, my legs are ok, and may God have mercy on my soul.

if this were released like 5 years ago this absolutely would have been a super ironic meme made at the expense of the series in order to appease the people who don't like nor get Sonic, so I'm glad I don't live in that timeline.

I don't gel with everything this game does mechanically but I will say I still really enjoyed it and it reminded me of the kinds of experiences games can give you that no other form of media can. I dug it, hope Tango's future is bright.

EVERYONE HAS UNO, DIPSHIT. IT CAME FREE WITH YOUR FUCKING MORNING STAR.

One of my absolute favorite 2D action-platformers ever. I sure can't wait for Gunvolt 3 to continue the lingering plot threads from this game! :)

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