6 reviews liked by bilbbor


Still cannot believe this co-op experience that seemingly has no live service element to it is designed with looter systems straight out of a mobile game and has over a dozen worthless currencies. It's all so hilariously disjointed. Also, the framerate frequently dips below 30fps, it's not just capped at it.

My full review: https://www.laptopmag.com/reviews/gotham-knights

Everything about this feels stiff - the writing (sometimes), the on-foot traversal, the driving, the combat, all of it. The combat lacks the impact and fluidity of the Arkham system, which was sitting right there in the same IP, ripe for the taking. The Batcycle travels at a light jog, which is somehow too much for the game to handle. There's room for progression to make a game like this interesting, given that you have 4 different characters to upgrade in parallel, but they managed to kill off any interesting decisions by using a live service-style progression model... without it being a live service?

What the fuck is going on with this game? Enemy levels, gear rarity, stats, upgrade materials, skins, it feels like a game where they added all this and either forgot to monetize it or decided not to in late development. I'm not really sure that even DC superfans would like this one, unless you're chomping at the bit to put Robin in a suit with more greebles on it, or play something that has literally any Red Hood in it.

I had fun playing it solo, it'd probably be more enjoyable with a friend whos also into the bat family characters. Traversal really could have been faster and the collectibles not showing up on the map after you collect them isn't fun when there's so much stuff to collect. I enjoyed the combat the most after I got a hang of how it works, its not arkham combat but it tried something different and I give props to that.

Pros: co-op was decent, relationship between the knights was good, decent story, batman audio logs were nice to listen to

Cons. rpg elements are boring, some missions were boring, performance issues,bugs, designs were lowkey bad, spongey combat,

Si bien cojea con la falta de habilidades, compensa con todo lo demás. Con las misiones secundarias Spider-man 2 se siente muy sincero a la hora de hacerte empatizar con gente de la calle, realmente crees en el que se conoce como amigo y vecino.
Por otra parte, el cast está super on point, Peter, Miles y MJ son explorados como personajes (aunque supongo que para alguien más versado en comics será algo que ya se habrá hecho) y hay otros secundarios como Li o Harry que están también muy bien, siendo una grata sorpresa el primero.

Además el jefe final va mas duro que un bocata de tuercas me cago en cristo.

ficar evoluindo digimon nesse jogo é um dos maiorews vícios que já tive em jogo, loucura demais