The Darkness 2007
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
1 day
Last played
January 22, 2023
Platforms Played
elevator pitch: the sopranos meets lovecraft
...and also mike patton
you'd think a video game with this concept would be some off-the-wall wacky shit that'd be impossible to take seriously, but it's a genuinely grounded and subtle mobster narrative front to back. almost nobody ever even mentions the darkness besides jackie, mike patton, and anyone about to have their hearts torn out by it
murder feels good. all the guns have a pretty nice oomph to them, and the combat-driven darkness powers are lots of fun, but what really stands out here is the world itself - it's remarkably detailed and freely explorable without feeling like every other shoehorned open world the AAA industry is so littered with. npcs frequently converse, tvs actually work and show things ranging from music videos to entire (hilariously badly compressed) public domain films. everything just feels totally authentic. really helps that jackie monologues and tells stories whenever you load into a new area. keeps things fresh, alive, and personal
game's short (1-2 sittings) but it's all killer and no filler. rpcs3 can handle it now too. so if you've got either a decent pc, a 360, or a ps3 then there's no excuse to pass this up
mike patton
...and also mike patton
you'd think a video game with this concept would be some off-the-wall wacky shit that'd be impossible to take seriously, but it's a genuinely grounded and subtle mobster narrative front to back. almost nobody ever even mentions the darkness besides jackie, mike patton, and anyone about to have their hearts torn out by it
murder feels good. all the guns have a pretty nice oomph to them, and the combat-driven darkness powers are lots of fun, but what really stands out here is the world itself - it's remarkably detailed and freely explorable without feeling like every other shoehorned open world the AAA industry is so littered with. npcs frequently converse, tvs actually work and show things ranging from music videos to entire (hilariously badly compressed) public domain films. everything just feels totally authentic. really helps that jackie monologues and tells stories whenever you load into a new area. keeps things fresh, alive, and personal
game's short (1-2 sittings) but it's all killer and no filler. rpcs3 can handle it now too. so if you've got either a decent pc, a 360, or a ps3 then there's no excuse to pass this up
mike patton