Spyro’s remaster was another breezy library rental for me, and a nice trip down memory lane. As an adult it didn’t offer me as much as, say, the Crash Bandicoot N-Sane Trilogy due to the simplicity of the levels and general ease (alongside the dragons/objectives who sometimes give you hints). It all gave me the impression that this game was for smaller kids than I thought, and that’s fine, I suppose.

But even for the now-crusty Condad the Spyro controls and gameplay loop are money and make up for a lot of the shortcomings.

Unfortunately, this carries the distinct third-party Nintendo Switch smell of playing a PC game on the lowest settings. Blurry, choppy, not easy on the eyes. The original was a stunner on the PlayStation, this was simply playable. I assume you’d be better off with any of the other consoles’ versions.

Reviewed on Oct 30, 2023


3 Comments


7 months ago

Playing it on Series X really is fantastic, not just because of the visuals, but the LOAD TIMES. It was at least 30 seconds just to respawn on the Xbox One, and I doubt the Switch would be much better.

7 months ago

The motion blur is preposterous on the console version, was legitimately distracting when I played on PS4 originally lol.

7 months ago

@thealexmott I absolutely would have played that version (I played N-Sane Trilogy on my Series X), but this one was free for me to play. The load times were pretty abysmal and the little ‘move Spyro around while it loads’ thing was barely/often not functional.

@Vee the version I played had an option to disable motion blur, so naturally I turned it off immediately. The aesthetic + blur reminded me of those goofy “what if we made Mario 64 in unreal engine” type videos.