Bio

Nothing here!

Personal Ratings
1★
5★

Badges


N00b

Played 100+ games

2 Years of Service

Being part of the Backloggd community for 2 years

150

Total Games Played

003

Played in 2024

003

Games Backloggd


Recently Played See More

Haiku, the Robot
Haiku, the Robot

Jan 25

Black the Fall
Black the Fall

Jan 03

Tacoma
Tacoma

Jan 01

Touhou: Lost Branch of Legend
Touhou: Lost Branch of Legend

Feb 06

Thief Gold
Thief Gold

Jan 27

Recently Reviewed See More

After getting stunlocked and losing almost all of my life by the final boss, multiple times on multiple tries, it was time to abandon this game and not look back.

Could I have dropped the difficulty to Easy and used accessibility options to beat it? Sure, but I wasn't that interested in the game, so I didn't bother.

For most of the levels, the game is laid back and it seems that however you spec your skills you won't have trouble with the enemies. There are some difficulty spikes, but they're reasonable.

The story is difficult to piece together without explicit effort from your part, which I didn't make. Even in Dark Souls, which is infamous for its difficult to understand story, you can learn more about it just from playing the game and reading the occasional item. Here, you'll only understand which is the main issue tackled (identity), but not how or why.

The art style is really good and unique, and it's the thing that brought my attention to this game in the first place. Looking back, it'll be the only thing I'll remember from it, too.

The story is not that good and forces you to do some stupid missions that only waste your time, like the one with yoga QTEs.
The satirical writing is much more in-your-face than SA, with characters randomly going on rants about the state of the US.
The gunplay is OK, but using cover and going for headshots is overpowered, so it ends up being the way to get out of any situation, making it boring. I also didn't like how the animations are more realistic in V. Having to watch a 5-10s animation because you run into a wall or missed a jump to a ledge and now have to see your character slowly get up is annoying.
Overall, the only thing I consistently enjoyed in this game was driving around.