what a powerful & completely integrated stylistic vision

Nothing beats the powerful connection, intimacy, and surprise of those first six months when everyone I knew was playing this game and couldn't do anything else

a hit of extra mindfulness and presence to my walking routine.
no point, just flowers

A fun little game! what a delight to play as a villain

so fun to zoom around with your little bugs

a very cartoony monster hunter

the writing
the atmosphere
the responsiveness
the partnership

the way shivers is like my own brain
the hole in the world

the post on cohost on the history of magic the gathering led to me downloading this

This review contains spoilers

I loved learning about all the people on the eye
I think my personal canonical ending is merging with the hive in the greenway

This review contains spoilers

A fun and playful werewolf romp through the woods! I thought this had an incredibly strong first half, but not so strong in the back half. Possibly a byproduct of a large cast?

totally reinvigorated my excitement about the concept of little essays

This review contains spoilers

delightful
I liked experiencing the glimmers and shimmers of each sage's version of the game
although the actual game play was strongest in act 1

the meta wrapping plot didn't end in a satisfying way imo

2021

I'm really struggling with how slowly the character moves

I enjoyed meeting the characters and the art! I I definitely was thinking about how I want to build my own dating skills. The characters feel genuine and so does the reflection of community!

However, the game sort of lacks what I consider typically visual novel/dating structure ( you don't play one character the whole time or really make very many choices), and I don't think the game provides enough framing on how it's structuring these little dates.
I think if you go in knowing that they are bunch of little date episodes you may still have a great time though!

so incredibly satisfying to arrange the little objects and learn about the person, but I did feel like my creativity and desire for room organization differed from the platonic ideal enshrined in the game

This review contains spoilers

perfectly designed to hit all of my buttons (despite being so trope-y) - young people questioning authority! lousy adults! finding your own autonomy in a community of peers!
the epilogue of the third semester was a delight and an interesting reflection on the 'base game'.
the escalation to the bank palace felt sorta rough or jarring, but then I got back on board when I realized we were telling a super hero/wish fulfillment comic gonzo sorta story!
highlights: both final palaces, everything up to and including the first palace, when all yr friends help you!