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i need juice
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Gained 3+ followers

2 Years of Service

Being part of the Backloggd community for 2 years

Favorite Games

Killer Is Dead
Killer Is Dead
Left 4 Dead 2
Left 4 Dead 2
Persona 4 Golden
Persona 4 Golden
Dragon Quest XI: Echoes of an Elusive Age
Dragon Quest XI: Echoes of an Elusive Age
The Last of Us
The Last of Us

031

Total Games Played

000

Played in 2024

029

Games Backloggd


Recently Played See More

A Plague Tale: Requiem
A Plague Tale: Requiem

Aug 07

Shin Megami Tensei IV: Apocalypse
Shin Megami Tensei IV: Apocalypse

Jun 27

Shin Megami Tensei IV
Shin Megami Tensei IV

May 29

Resident Evil 7: Biohazard
Resident Evil 7: Biohazard

May 09

Resident Evil Village
Resident Evil Village

May 09

Recently Reviewed See More

Indiana Jones Lego is a great game for anyone who grew up with the Indiana Jones movies. It does a great job of capturing the essence of the movies while also providing a fun and enjoyable game experience.

The gameplay mechanics are easy to understand, but the game is still challenging enough to keep players engaged. (Damn those platforms with that fixed camera angle.) The combat system, for example, only requires one button, but the game still manages to make it fun and satisfying.

The game is even more fun on the second playthrough, once you can 100% fully unlock everything. Even after completing the game, it is just that enjoyable.


Persona 4 will make you miss high school in ways you didn't expect. The game does an excellent job of capturing the feeling of being a teenager, from the highs of hanging out at bum fuck walmart to the lows of dealing with highschool stereotypes. Persona 4 will also make you nostalgic for the simplicity of high school life, when your biggest worry was passing your next test.

A short game with a decent variety of endings.

I thought the beginning of the game was enjoyable. It's a pretty simple RPG with "wholesome" elements, even though you know it's going to get messed up later on. The combat is really basic, and the game gives you a lot of opportunities to grind out levels, which makes bosses meaningless. They died in one-and-a-half auto-turns. There will always be a healing NPC before any major boss fight, so you can just phase in and out of the room to have enemies re-spawn, then just kill them.

I found it strange that the shops are nearly worthless because you can find items that are slightly better in chests on the islands. I never had to use a healing item either, except at the beginning before you have access to the healing NPCs. So 'pseudo' RPG is a good way to describe it because it lacks some traditional RPG elements. Rather, it uses the RPG element as a way for the user to interact with the story, rather than it just being a simple VN.

There are a lot of new characters who are introduced in the story but who don't get much screen time. This is kind of sad, as it leaves readers with a lot of questions about certain characters. For example, I would like to know how Wadanohara was introduced to her familiars. I don't recall ever seeing this in the story, and it makes me wonder about the characters' backstories.

The story in this game is lacking a bit, but it is made up for by the art, which is carrying the game a lot. The aesthetic and designs are really well done, and I think the game could have used more moments with the NPCs or memories. But it works for what the game is going for.

If you are a fan of RPGs made with RPG Maker, I recommend this game. However, the ending feels a bit rushed once you get past a certain part. I feel like the game would benefit greatly from additional content.