Subway Midnight 2021
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
1h 56m
Days in Journal
1 day
Last played
April 6, 2022
Platforms Played
i'm bummed out to be mixed on this game.
cause like, the visuals and the atmosphere are so unique and cool, making your playthrough one hell of a ride through its dark and weirdly more light-hearted moments. I love the artstyle, the character designs and I don't mind one bit the shortness of the game, I like when a game isn't that long of an experience!
but certain aspects of the game ended up backfiring :
- the puzzles are really cryptic, which adds to the experience and atmosphere on a casual playthrough. BUT, if you want to see the true ending, you gotta do everything right, and doing everything without a guide is pretty much impossible. it's a bummer cause I like the themes but I didn't have the will to play through the whole game again just to see it pan out.
- the controls are a bit of a hassle, they aren't the tightest thing in the world, which makes navigating some rooms kind of a pain (even more of a pain if you're trying to get the true ending).
- though i don't mind its length, the price tag is a bit high, which I do get cause you know, gotta pay the bills and eat when you're an indie, but I remember kinda feeling sad at how short the game was when I first finished it because of its price.
so yeah, even though I may be a bit harsh, I'm so glad Subway Midnight is a thing that exists, and I think we should get more games like it. just keep in mind that this is a rather short experience which might be a bit frustrating depending on what you want out of it, and I think you'll like it even more than I did!!
cause like, the visuals and the atmosphere are so unique and cool, making your playthrough one hell of a ride through its dark and weirdly more light-hearted moments. I love the artstyle, the character designs and I don't mind one bit the shortness of the game, I like when a game isn't that long of an experience!
but certain aspects of the game ended up backfiring :
- the puzzles are really cryptic, which adds to the experience and atmosphere on a casual playthrough. BUT, if you want to see the true ending, you gotta do everything right, and doing everything without a guide is pretty much impossible. it's a bummer cause I like the themes but I didn't have the will to play through the whole game again just to see it pan out.
- the controls are a bit of a hassle, they aren't the tightest thing in the world, which makes navigating some rooms kind of a pain (even more of a pain if you're trying to get the true ending).
- though i don't mind its length, the price tag is a bit high, which I do get cause you know, gotta pay the bills and eat when you're an indie, but I remember kinda feeling sad at how short the game was when I first finished it because of its price.
so yeah, even though I may be a bit harsh, I'm so glad Subway Midnight is a thing that exists, and I think we should get more games like it. just keep in mind that this is a rather short experience which might be a bit frustrating depending on what you want out of it, and I think you'll like it even more than I did!!