Bio
An independent video game zine by Mathew Kumar. Now publishing at http://everygame.tumblr.com. ko-fi: https://ko-fi.com/mathewkumar.
Personal Ratings
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Noticed

Gained 3+ followers

2 Years of Service

Being part of the Backloggd community for 2 years

012

Total Games Played

000

Played in 2024

000

Games Backloggd


Recently Played See More

Toy Soldiers: Cold War
Toy Soldiers: Cold War

Mar 01

Mirror's Edge
Mirror's Edge

Feb 23

Resident Evil 5
Resident Evil 5

Feb 11

Threes!
Threes!

Feb 09

Fable III
Fable III

Feb 06

Recently Reviewed See More

"Toy Soldiers: Cold War doesn’t really work! I’m not even asking for it to say as much as the original, but with the original, you really felt that Signal Studios loved old tin war toys and they were very comfortable making a game around them. Here, making a game set in the 80s, the “toy” setting feels far more pasted on, which is pretty odd unless everyone at Signal Studios is actually in their 80s and therefore have only the most surface understanding of the decade. I mean, the game has pre-level briefings that treat the war as if it’s for real, and not being played on a table top? And levels and enemies look super realistic, except sometimes there’s a cassette tape in the way?"

Read more: https://everygame.tumblr.com/post/78657021293/toy-soldiers-cold-war-xbox

"Mirror’s Edge is one of those games I was sure I had to play. I definitely felt that peers had recommended it, and was certainly aware that some folks were super disappointed that it never got a sequel (only there is one promised now, so it’s ok.) Except now I’ve played it and… hmm."

Read more: https://everygame.tumblr.com/post/78120824205/mirrors-edge-xbox-360-developed-published-by

"Ehh. It was fine, I think? I feel like it replaced all the amazing pacing—that ebb and flow—from Resident Evil 4 with a relentless go-go-go that was pretty bloody tiresome. But then considering it was co-op, I guess they were working backwards from the Gears of War series, which took what Resident Evil 4 did and made it brutally Western. And Japanese developers are so desperate to appeal to the West even when… what they were doing already did. Story was definitely nonsense, and the African setting is the kind of thing you could do something really clever with, but your common-or-garden ignorance spoiled that obviously."

Read more: https://everygame.tumblr.com/post/76638334333