Like most other transdimensional games its going to have its frustrating and confusing moments, but this is an amazing puzzle game and one of the best mini golf games ive played hands down. Its surprisingly accessible but intimidating to look at (especially later levels [understandably]). game is also optimized to hell and back and runs fantastic even on later levels.
The final level is something i dare not to spoil, its thats good of a twist.
An absolute staple if you like mini golf and/or transdimensional games

Another game that I love to death but never finished the final achievements until yesterday.
The deeper mechanics of this game are fascinating, some of the community made levels are insane (I'm like maybe intermediate level)
But base game, this is still a 10/10 for me. Insanely rewarding platforming puzzles, compelling story and charming characters, gorgeous spritework, environments, and story.
Farewell (and its 🌙🍓) was a BRUTAL yet invigorating finale for the game, I dont expect everyone to go that deep in the rabbit hole but i would consider the base game (the A sides up to Chapter 8) to be a must play!
Onto the golden strawberries! ^^'

2022

As of today Ive finally 100% the game, still absolutely one of my favorite games
This games puzzles, music, sound design, environments, level design, etc are all master class, there is a sense of wonder and discovery around every corner that never gets old. This game has made my jaw drop countless times, even replaying it.
If you like adventure, this is absolutely a recommendation!

Gameplay is genuinely pretty fun, it runs well and looks nice. Plays more like Rust than a traditional monster collector or even something like PKMN Legends Arceus. It ended up a lot less buggy than I expected.
But be not mistaken, this game is NOT made with love...
...which can be part of the fun, but it shouldn't have to be.
This game was made for shock value on the back of the dev team's previous project, Craftopia. It has very few moments that feel creative, from the monsters to the "story." The world is big and beautiful but nothing has a sense of wonder. I cant say Im surprised given the developers history.
It is the EXACT flavor of bad I was expecting and for that it is commendable.

I cant recommend it for being a monster collector, I cant recommend it for being explorative, but if you want something batshit insane this game go brrrrr

Got around to playing this way too late but hands down one of the best VR experiences I've had! The combat is varied, the weapons feel great, and the environments are just chefs kiss. The gravity gloves work well and flow into your movements naturally.
Main critique is that the game wraps up really fast and some of the puzzles bring laid out confusingly or just straight up broken (the valve in chapter 3).
Overall, loved my time with this games masterfully crafted atmospheres and action!

As someone who has been kinda underwhelmed by other mon-catcher RPGs of late, this game really hits the mark for me
The battles are genuinely fun, the art style exceeds my expectations, and the hook of the game makes the world interesting right from the get-go. It keeps that momentum til the end of the game and sticks the landing
Catching bootlegs (this game's version of shinies or luma) has been a highlight for sure, having more than just an aesthetic difference makes them super interesting when it comes to team building