Forager 2019

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

February 22, 2024

Platforms Played

DISPLAY


Mostly mindless guilty pleasure crafting game. Addictive and simple enough to let me tune out of life for a few hours. I don't often get into the whole crafting genre, they can get pretty tedious and you often need a guide or lots of tutorials. This is super casual on the surface but can get pretty in-depth if you explore all of your options. There's a reason for every upgrade, and they'll all make your game slightly easier if utilized (well, except for maybe eating gems). Occasional pretty standard Zelda-style puzzles here and there that are sometimes challenging.

My biggest issue is that when you do too many actions (such as building a bunch of buildings) the game has ridiculous slowdown. Luckily, if you save and exit and restart the game, the slowdown disappears. Make it a habit of restarting every few hours or so.

This might seem like a deal breaker for some but this is a solo dev game so I let it slide considering. It only lasts around 15-25 hours so I don't feel like I've wasted too much of my life on it.

Basically an optimization sim if you want it to be, but you can also still beat it the sloppy way (it just might take longer).