hebelehoo
2022
2015
I finished this after finishing Just Cause 4, don't ask why. So it's gonna be a comparative review.
Pros:
- Explosions would make even the best Battlefield game blush. Its details and impact are fucking ridiculous. I loved it.
- Wingsuit is worse than JC4 but still good enough to enjoy.
- Rocket launchers and its variants are really really cool.
- Cinematics and story is sloppy at times but characters were really endearing.
- Liberating settlements was enjoyable.
- Challenges are infinitely more fun than JC4, especially the wingsuit ones.
Cons:
- I thought JC4 was the buggy one? When the game gets too explosive frame rate basically fell to the single digits. I almost refunded the game just because of that but had to slodge through.
- Because of framerate issues there is a certain sluggishness about the game. Exploding stuff is really really fun but not watching it in virtually slow motion.
- Rico's voice actor overdid it. Too "humorous" for my taste.
- Quest design is slightly better than JC4 but the emphasis on "slightly".
- Some cinematics are cut way too short and overall meaningless. They should've either got rid of them completely or did a better job.
All in all, I enjoyed JC3 more than JC4 but performance issues killed my enjoyment. And even if I ignore those issues both of the sequels aren't nearly as majestic as Just Cause 2. I'm actually gonna replay it for the umpteenth time lmao
Pros:
- Explosions would make even the best Battlefield game blush. Its details and impact are fucking ridiculous. I loved it.
- Wingsuit is worse than JC4 but still good enough to enjoy.
- Rocket launchers and its variants are really really cool.
- Cinematics and story is sloppy at times but characters were really endearing.
- Liberating settlements was enjoyable.
- Challenges are infinitely more fun than JC4, especially the wingsuit ones.
Cons:
- I thought JC4 was the buggy one? When the game gets too explosive frame rate basically fell to the single digits. I almost refunded the game just because of that but had to slodge through.
- Because of framerate issues there is a certain sluggishness about the game. Exploding stuff is really really fun but not watching it in virtually slow motion.
- Rico's voice actor overdid it. Too "humorous" for my taste.
- Quest design is slightly better than JC4 but the emphasis on "slightly".
- Some cinematics are cut way too short and overall meaningless. They should've either got rid of them completely or did a better job.
All in all, I enjoyed JC3 more than JC4 but performance issues killed my enjoyment. And even if I ignore those issues both of the sequels aren't nearly as majestic as Just Cause 2. I'm actually gonna replay it for the umpteenth time lmao
This is gonna be a comparative review between JC4 and JC3. I played this one first.
Pros:
- It's generally fun, the usual Just Cause stuff is still there.
- Performance is really good, didn't have much of a drop in framerates.
-Grappling hook and wingsuit is definitely better than JC3.
Cons:
- Explosions look nerfed I guess because of the performance issues.
- Exploding stuff doesn't matter at all, it has become just part of a grind.
- Occassionally the game looks dogshit, especially in cinematics.
- It is weird to complain about story and characters in a game like this but it is pretty shit, especially the villain. I can't even remember the dude's name.
- Challenges are unfun at best, tedious at worst. Didn't bother doing most of them.
- Why the fuck get rid of sticky bombs? What was the point?
- I get that they wanted to change the repetitive nature of liberating settlements but they made it absolutely much worse, it is nonexistent actually.
So overall it is a decent action stunt power fantasy but a bad Just Cause 2 game.
Pros:
- It's generally fun, the usual Just Cause stuff is still there.
- Performance is really good, didn't have much of a drop in framerates.
-Grappling hook and wingsuit is definitely better than JC3.
Cons:
- Explosions look nerfed I guess because of the performance issues.
- Exploding stuff doesn't matter at all, it has become just part of a grind.
- Occassionally the game looks dogshit, especially in cinematics.
- It is weird to complain about story and characters in a game like this but it is pretty shit, especially the villain. I can't even remember the dude's name.
- Challenges are unfun at best, tedious at worst. Didn't bother doing most of them.
- Why the fuck get rid of sticky bombs? What was the point?
- I get that they wanted to change the repetitive nature of liberating settlements but they made it absolutely much worse, it is nonexistent actually.
So overall it is a decent action stunt power fantasy but a bad Just Cause 2 game.
I wish I could be able to give it 5 stars but throughout the game I wrestled with nazis as much as performance issues. Even though I decreased graphic settings to basically dogshit level it wasn't enough. So gameplay suffered because of that, couldn't enjoy it nearly enough as The New Order or Old Blood. And I have a relatively good system, my computer can run 2016 games a lot more smooth than this.
But I have to say this too: I loved how they amped up the ridiculousness, game was completely bonkers from start to finish.
But I have to say this too: I loved how they amped up the ridiculousness, game was completely bonkers from start to finish.
2021
I'm gonna list the cons first because I actually liked the game (lol)
- A bit too repetitive in times, although you can never argue that cleaning up stuff is not fun (I'm not joking btw).
- I wish its platforming had given us more freedom, but this is understandable given the game's limited scope.
- Becks is one of the most annoying sidekicks I have ever seen in a video game. Constantly nagging the main character, throwing temper tantrums here and there. What the fuck was that about?
Besides these shortcomings it was really a good and fun game. Good writing with a short and simple story that has a not-too-much-on-the-nose message about climate change/pollution. Voice acting was really good too but as I said the sidekick was annoying af.
- A bit too repetitive in times, although you can never argue that cleaning up stuff is not fun (I'm not joking btw).
- I wish its platforming had given us more freedom, but this is understandable given the game's limited scope.
- Becks is one of the most annoying sidekicks I have ever seen in a video game. Constantly nagging the main character, throwing temper tantrums here and there. What the fuck was that about?
Besides these shortcomings it was really a good and fun game. Good writing with a short and simple story that has a not-too-much-on-the-nose message about climate change/pollution. Voice acting was really good too but as I said the sidekick was annoying af.
2021
2021