illyria
2010
2008
I played this game back in like 2013 and I recently returned to it... somehow, it is comforting seeing that so much has stayed the same lol. It's kind of a early web relic to me despite only starting in 2008, since it has a lot of the early web sensibilities. For better or for worse it's nice seeing a relic of my childhood still existing in the state i left it in
2023
2023
Decent collection of short stories! Huntsman, Abandoned Automaton, and Showman were more up my alley than the other three. Only about 2 hours long, but I wish it were longer... game would have been served well by just a little bit more fleshing out of each universe & character choices changing the outcome
Looking back, I think this was created in order to capitalize on the pet simulation game boom in the early 2000s, but that being said I was quite the animal lover as a child and I enjoyed my time with the game when I was young. Not a very long game, but still a cute game with charming pixel art and for that I think its shovelware crimes can be forgiven
2004
I've not played too much of this game as of writing this review, but the whole time i've been playing i've been imagining the probably impossible scenario of this game being someone's first suikoden game. i think i can say that it's definitely something only made for diehard suikoden 2 fans - (completely disregarding the drastically different gameplay & story changes, even though i think changing the story a little out of nowhere makes the game worth poking at a little), the teeny sprites of all the characters bring me joy but the card game gameplay was hard for me to personally mesh with... if i wasn't starved for suikoden, or if i had never played suikoden, i'd probably put this game down faster. as a big fan of suikoden 2 i am having fun because i get to see a very tiny viktor. he looks like he fits in the palm of my hand. it's all i need.
2003
1996
So unique, it really did feel like an 'anime that you can play', even as someone who doesn't like or watch anime at all I was able to appreciate it. Combat was very simple, but the strategy elements didn't end up being the reason I continued to play the game compared to the storytelling. I intend to take Maria Tachibana's hand in marriage, btw
2012
honestly, not as hard as people make it out to be! choose-your-own-adventure has always been unforgiving as a genre, but once you put in the time to learn how the mechanics work (which to be fair are a little obtuse) it's not so bad.
The one thing though. Miss elodie please do not shove arrows into yourself that has never made anything better
The one thing though. Miss elodie please do not shove arrows into yourself that has never made anything better