2022

Immaculate vibes are hobble by crude, undercooked gameplay in the world's greatest cat game. Stray continually fails to find any meaningful pathway to justify its slick presentation and visual design - between the amateur puzzle design and caveman primitive stealth encounters, the game never quite finds its feet in its short runtime.

God of war wins the award for most improved reboot (Prey does not count) but does little to shake up the current open-world/RPG/Prestige TV meta landscape. The game is able to hold my attention between its many gorgeous setpieces, but ultimately feels like a chore between its by-the-numbers progression systems & rote call and response combat design.