jasonstation
2022
Scorn will test your limits on the boundaries between interesting visual style & drab mechanical design. Rarely are there moments in scorn that are enjoyable to play or even enjoyable to think about. However, its best-in-class visuals and iconic art direction carry the boring and often-times frustrating design elements to transcendental heights. If there's anything i respect about scorn, its the bravery in which it argues its own case - this is not a game for everybody and that is okay.
2017
2022
2022
2018
God of war wins the award for most improved reboot (Prey does not count) but does little to shake up the current open-world/RPG/Prestige TV meta landscape. The game is able to hold my attention between its many gorgeous setpieces, but ultimately feels like a chore between its by-the-numbers progression systems & rote call and response combat design.
2022
Immaculate vibes are hobble by crude, undercooked gameplay in the world's greatest cat game. Stray continually fails to find any meaningful pathway to justify its slick presentation and visual design - between the amateur puzzle design and caveman primitive stealth encounters, the game never quite finds its feet in its short runtime.
2021
2022
2022
2022
Some of the most delectable prose in video games since Disco Elysium. The game does an homage to Coppola's Dracula within the first minute of play. There's an associated sludge metal album released simultaneously alongside the game.
Serious narrative chops & a keen eye for utilising videogames as its own particular medium.
Serious narrative chops & a keen eye for utilising videogames as its own particular medium.