jerwur
Looking past all the performance issues…it’s still pretty just alright.
This was a quick play, maybe not even 4 hours, added back some cool Pokemon and got a shiny bisharp so that’s cool. Story is whatever, Ogerpon is cool, onto part 2.
Somehow performs worse than base game at parts which is insane that it’s this unpolished still, Nintendo do better.
This was a quick play, maybe not even 4 hours, added back some cool Pokemon and got a shiny bisharp so that’s cool. Story is whatever, Ogerpon is cool, onto part 2.
Somehow performs worse than base game at parts which is insane that it’s this unpolished still, Nintendo do better.
2018
Recently decided to try a playthrough of this game again. Now I am not one of those people who are afraid of the ocean, but it is kind of insane the creepy vibes this game gives you.
Subnautica is great at what it tries to be - a survival game with an interesting premise (being underwater) with hints of horror elements. I think the scariest thing about the games is your first experience with things such as leviathans being completely unknown, and that captures the fear many people have of the ocean.
It's not the water they are scared of, it's the idea of what could be in it.
Subnautica is great at what it tries to be - a survival game with an interesting premise (being underwater) with hints of horror elements. I think the scariest thing about the games is your first experience with things such as leviathans being completely unknown, and that captures the fear many people have of the ocean.
It's not the water they are scared of, it's the idea of what could be in it.
I think this is a really good entrance game for those who like roguelikes, but have yet to figure out how they work or how to play them.
It's very simple to understand and is pretty much a demo to a full game that is coming out in 2024. It lays out everything that you would need to know pretty efficently, which most roguelikes say "here's level one, figure it out." This to me is a very nice thing for newer players to the genre but removes some of the initial charm games like Risk of Rain 2 or Gunfire Reborn have.
Very excited for the full game, looks very promising!
It's very simple to understand and is pretty much a demo to a full game that is coming out in 2024. It lays out everything that you would need to know pretty efficently, which most roguelikes say "here's level one, figure it out." This to me is a very nice thing for newer players to the genre but removes some of the initial charm games like Risk of Rain 2 or Gunfire Reborn have.
Very excited for the full game, looks very promising!
2016
2019
2013
2023
Now that I have around 15 hours of this game in about 2 days, I think I am ready to say that this is undoubtedly a 5 star masterpiece.
Lethal Company is the story of some goofy workers trying to get scrap for the company they work in order to meet a quota, while everything, alive or not, tries to kill them.
This is one of my favorite co-op games already. Playing with a full party of me and 3 of my friends is pure chaos and comedy. One of dies to a mine, another to a monster, another by falling, while the last one alive is scared out of his mind calling our names into the darkness wonder where we all went.
The art and audio is very interesting but perfect for this game, the monsters are all equally goofy but terrifying, and the replay-ability is excellent since every dungeon is procedurally generated.
What a gem of a game, so hilarious and terrifying, while being simplistic and fun. It was awesome learning the ropes and laughing at my friends dying stupidly. It has been so great so far. I’m excited for what is to come with this game.
Lethal Company is the story of some goofy workers trying to get scrap for the company they work in order to meet a quota, while everything, alive or not, tries to kill them.
This is one of my favorite co-op games already. Playing with a full party of me and 3 of my friends is pure chaos and comedy. One of dies to a mine, another to a monster, another by falling, while the last one alive is scared out of his mind calling our names into the darkness wonder where we all went.
The art and audio is very interesting but perfect for this game, the monsters are all equally goofy but terrifying, and the replay-ability is excellent since every dungeon is procedurally generated.
What a gem of a game, so hilarious and terrifying, while being simplistic and fun. It was awesome learning the ropes and laughing at my friends dying stupidly. It has been so great so far. I’m excited for what is to come with this game.
1996
2018
Pros:
- Story is actually coherent and somewhat interesting, especially the second half
- Playing with someone who makes it fun and unserious enhanced the experience 10 times (@TheLostMan)
- Very forgiving game, many checkpoints in case something annoying happens
- Lots of smaller details that seem cool
- Wheelchair minigame, and others were hilarious
- Vincent ass
Cons:
- Most part of the events are clunky and somewhat difficult, featuring unintuitive controls at points
- Some of the cutscenes feature the stiffest movement I have ever seen in a videogame
- Very unfocused, jumps from play style to play style while being banded together by QTEs
- Taking it seriously is not fun
- Sometimes a walking simulator
- Some parts are predictable and just boring
- Unpolished mess at points, and at others just seemed rushed
Summary:
This game is best taken not seriously. It features a lot of stuff that is so much more fun if you explore and take the time to check them out. Short game, around 6 hours playtime. Play it with someone who you can joke around with and doesn’t take it fully seriously as the game is just genuinely funny if you try to have fun. Very very clunky most of the time but forgiving. Would recommend as a quick little game to keep you over before you find another game to get addicted to. Solid game.
- Story is actually coherent and somewhat interesting, especially the second half
- Playing with someone who makes it fun and unserious enhanced the experience 10 times (@TheLostMan)
- Very forgiving game, many checkpoints in case something annoying happens
- Lots of smaller details that seem cool
- Wheelchair minigame, and others were hilarious
- Vincent ass
Cons:
- Most part of the events are clunky and somewhat difficult, featuring unintuitive controls at points
- Some of the cutscenes feature the stiffest movement I have ever seen in a videogame
- Very unfocused, jumps from play style to play style while being banded together by QTEs
- Taking it seriously is not fun
- Sometimes a walking simulator
- Some parts are predictable and just boring
- Unpolished mess at points, and at others just seemed rushed
Summary:
This game is best taken not seriously. It features a lot of stuff that is so much more fun if you explore and take the time to check them out. Short game, around 6 hours playtime. Play it with someone who you can joke around with and doesn’t take it fully seriously as the game is just genuinely funny if you try to have fun. Very very clunky most of the time but forgiving. Would recommend as a quick little game to keep you over before you find another game to get addicted to. Solid game.
2021
2016
2017
2016
Hardcore game, hardcore learning curve, big funsies. Really unforgiving RPG but I think that makes it better. Definitely will try and get the magical run sometime. I feel like it’s kind of a rouge-like but I don’t feel very comfortable tagging it as such so it’s just a hardcore RPG for now. Sick game.
2021