jerwur
2020
2021
2022
2017
I think this is a really good entrance game for those who like roguelikes, but have yet to figure out how they work or how to play them.
It's very simple to understand and is pretty much a demo to a full game that is coming out in 2024. It lays out everything that you would need to know pretty efficently, which most roguelikes say "here's level one, figure it out." This to me is a very nice thing for newer players to the genre but removes some of the initial charm games like Risk of Rain 2 or Gunfire Reborn have.
Very excited for the full game, looks very promising!
It's very simple to understand and is pretty much a demo to a full game that is coming out in 2024. It lays out everything that you would need to know pretty efficently, which most roguelikes say "here's level one, figure it out." This to me is a very nice thing for newer players to the genre but removes some of the initial charm games like Risk of Rain 2 or Gunfire Reborn have.
Very excited for the full game, looks very promising!
2009
2021
2020
2016
Definitely better with friends, would be bored out of my mind if I played alone.
Goofy movement system makes it funny, but also a pain in the ass at some points.
Cool thing about the game is there are a bunch of solutions to puzzles, you can cheat pretty much every level but it does encourage that at some points.
Overall, fun game with friends.
Goofy movement system makes it funny, but also a pain in the ass at some points.
Cool thing about the game is there are a bunch of solutions to puzzles, you can cheat pretty much every level but it does encourage that at some points.
Overall, fun game with friends.
2011
Where do I even start with this game?
This question I find comes up to new Terraria players and the main question I thought of while making this review. I think that’s part of the beauty of the game, the fact that you could start anywhere and still progress.
The game is so jam-packed with stuff in the best way possible, because whatever you may find fun, whether that be building a house, mining or exploring the world you created helps you out in one way or another. That’s why my advice to new players is to do what yourself tells you what to do.
I think the main complaint mostly everyone has is that a lot of the late game gear is crafting trees, long recipes that require many smaller things to get one powerful thing. This is time consuming and somewhat grindy, but I believe that makes whatever you’re going for satisfying to finally get.
The game is simplistic in style while still maintaining a semi-complex core, attracting new players and hooking advanced players. Not to mention mods also increase the items, bosses, pretty much everything and enhances the experience so much if you get the right ones.
This game was just made right. That’s the only way I can describe it.
This question I find comes up to new Terraria players and the main question I thought of while making this review. I think that’s part of the beauty of the game, the fact that you could start anywhere and still progress.
The game is so jam-packed with stuff in the best way possible, because whatever you may find fun, whether that be building a house, mining or exploring the world you created helps you out in one way or another. That’s why my advice to new players is to do what yourself tells you what to do.
I think the main complaint mostly everyone has is that a lot of the late game gear is crafting trees, long recipes that require many smaller things to get one powerful thing. This is time consuming and somewhat grindy, but I believe that makes whatever you’re going for satisfying to finally get.
The game is simplistic in style while still maintaining a semi-complex core, attracting new players and hooking advanced players. Not to mention mods also increase the items, bosses, pretty much everything and enhances the experience so much if you get the right ones.
This game was just made right. That’s the only way I can describe it.
2020
2018
Pros:
- Story is actually coherent and somewhat interesting, especially the second half
- Playing with someone who makes it fun and unserious enhanced the experience 10 times (@TheLostMan)
- Very forgiving game, many checkpoints in case something annoying happens
- Lots of smaller details that seem cool
- Wheelchair minigame, and others were hilarious
- Vincent ass
Cons:
- Most part of the events are clunky and somewhat difficult, featuring unintuitive controls at points
- Some of the cutscenes feature the stiffest movement I have ever seen in a videogame
- Very unfocused, jumps from play style to play style while being banded together by QTEs
- Taking it seriously is not fun
- Sometimes a walking simulator
- Some parts are predictable and just boring
- Unpolished mess at points, and at others just seemed rushed
Summary:
This game is best taken not seriously. It features a lot of stuff that is so much more fun if you explore and take the time to check them out. Short game, around 6 hours playtime. Play it with someone who you can joke around with and doesn’t take it fully seriously as the game is just genuinely funny if you try to have fun. Very very clunky most of the time but forgiving. Would recommend as a quick little game to keep you over before you find another game to get addicted to. Solid game.
- Story is actually coherent and somewhat interesting, especially the second half
- Playing with someone who makes it fun and unserious enhanced the experience 10 times (@TheLostMan)
- Very forgiving game, many checkpoints in case something annoying happens
- Lots of smaller details that seem cool
- Wheelchair minigame, and others were hilarious
- Vincent ass
Cons:
- Most part of the events are clunky and somewhat difficult, featuring unintuitive controls at points
- Some of the cutscenes feature the stiffest movement I have ever seen in a videogame
- Very unfocused, jumps from play style to play style while being banded together by QTEs
- Taking it seriously is not fun
- Sometimes a walking simulator
- Some parts are predictable and just boring
- Unpolished mess at points, and at others just seemed rushed
Summary:
This game is best taken not seriously. It features a lot of stuff that is so much more fun if you explore and take the time to check them out. Short game, around 6 hours playtime. Play it with someone who you can joke around with and doesn’t take it fully seriously as the game is just genuinely funny if you try to have fun. Very very clunky most of the time but forgiving. Would recommend as a quick little game to keep you over before you find another game to get addicted to. Solid game.
2007
2023
Now that I have around 15 hours of this game in about 2 days, I think I am ready to say that this is undoubtedly a 5 star masterpiece.
Lethal Company is the story of some goofy workers trying to get scrap for the company they work in order to meet a quota, while everything, alive or not, tries to kill them.
This is one of my favorite co-op games already. Playing with a full party of me and 3 of my friends is pure chaos and comedy. One of dies to a mine, another to a monster, another by falling, while the last one alive is scared out of his mind calling our names into the darkness wonder where we all went.
The art and audio is very interesting but perfect for this game, the monsters are all equally goofy but terrifying, and the replay-ability is excellent since every dungeon is procedurally generated.
What a gem of a game, so hilarious and terrifying, while being simplistic and fun. It was awesome learning the ropes and laughing at my friends dying stupidly. It has been so great so far. I’m excited for what is to come with this game.
Lethal Company is the story of some goofy workers trying to get scrap for the company they work in order to meet a quota, while everything, alive or not, tries to kill them.
This is one of my favorite co-op games already. Playing with a full party of me and 3 of my friends is pure chaos and comedy. One of dies to a mine, another to a monster, another by falling, while the last one alive is scared out of his mind calling our names into the darkness wonder where we all went.
The art and audio is very interesting but perfect for this game, the monsters are all equally goofy but terrifying, and the replay-ability is excellent since every dungeon is procedurally generated.
What a gem of a game, so hilarious and terrifying, while being simplistic and fun. It was awesome learning the ropes and laughing at my friends dying stupidly. It has been so great so far. I’m excited for what is to come with this game.
2015
This game is straight up charming.
Done originally by almost a one man show, Toby Fox did really well on this game. The music is peak, the characters are interesting and different from one another, and the story can go a lot deeper if you really look into it.
Not gonna say too much cause game was so much better the first 2 or 3 blind runs through, just don’t let the weird shitty side of the fandom scare you away.
Done originally by almost a one man show, Toby Fox did really well on this game. The music is peak, the characters are interesting and different from one another, and the story can go a lot deeper if you really look into it.
Not gonna say too much cause game was so much better the first 2 or 3 blind runs through, just don’t let the weird shitty side of the fandom scare you away.