It's Sony's gears of war, and it's better. Amazing that the PS3 was able to do these kind of graphics. The gameplay is a bit repetitive, but it's the genre's fault.

It started out as a low budget, linear stuff, and it had a nice atmosphere, but I ran into a very stupid, uncharacteristically hard bit which made me put it down. There's a slight chance I'm going to pick it up again later, but... meh... I don't see what all the fuss over Lovecraft is anyway...

I'm not touching Dark Pictures games anymore.

Just the same old Far Cry game over and over. The fifth one had better music, this is more woke, so your nonbinary lesbovegetarian unpronouned friend can go apeshit over it. One of the trophies didn't work for me for some reason, so I had to finish the platinum a whole year later. Wow!

Haunting game. Great, minimalist story and gameplay.

The story and the arcs make kind of sense, It's much better than the Dark Pictures series, which I'm never gonna touch again in my life, but there's something very wrong with the mocap or the facial animations. It's a cool game to play with your girlfriend, although it sucks that it doesn't have the death revind feature switched on from the beginning.

Have played this before on PC, legendary game, just started a replay on PS3 just for the hell of it. Finished main story, might pick up a GOTY version and do a full platinum later.

2013

Meh. The concept for Knack himself is nice, but the game has a mind-numbingly stupid story and animation. Even Disney can do better than this.

It's one of the most beautiful games for this platform, very Japanese and very universal at the same time. Just a heartbreakingly good and simple story with great level design and art direction. I've yet to see a better animal companion in all of gaming. It's not a masterpiece though: the controls, the stupid camera angles and the protagonist boy's movement lack that refinement that would make this game a real masterpiece.

Platinumed it. It was great, but it wasn't the revelation the 2018 game was, because it's basically a sequel with every problem a sequel has: a lot of techniques, mechanics and story elements are well known at this pont. And this game felt a little TOO MUCH. To many small and Disney-like characters, too many arcs... just too Hollywood after the first one. I've written a longer review in Hungarian, ha valaki ért magyaul: https://filmtett.ro/cikk/hideg-haboru-god-of-war-ragnarok-kritika