kuovis
BACKER
Bio
Currently a lot into puzzle games!
★★★★★ - Masterpiece
★★★★½ - Outstanding
★★★★ - Great
★★★½ - Good
★★★ - Fine
★★½ - Meh
★★ - Disappointing
★★★★½ - Outstanding
★★★★ - Great
★★★½ - Good
★★★ - Fine
★★½ - Meh
★★ - Disappointing
Badges
Gone Gold
Received 5+ likes on a review while featured on the front page
Noticed
Gained 3+ followers
Full-Time
Journaled games once a day for a month straight
Liked
Gained 10+ total review likes
GOTY '22
Participated in the 2022 Game of the Year Event
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
On Schedule
Journaled games once a day for a week straight
Roadtrip
Voted for at least 3 features on the roadmap
3 Years of Service
Being part of the Backloggd community for 3 years
Favorite Games
855
Total Games Played
042
Played in 2023
011
Games Backloggd
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What could have been a good investigative Cyberpunk game about big corporations was ultimately a very dull experience for me. The game consists of basically two modes of play: one where you hack into buildings to gather information and one where you interview people to present them with said information. The information gathering is unfortunately very repetitive and gets boring rather quickly. Talking to people isn't helped by the generally bad writing and the annoying protagonist in particular. As one of the characters in the game fittingly puts it: "My god, you are tough to talk to". The game is based on you making choices, but I was constantly presented with the choice of being an asshole or being an asshole.
I spent more time in between levels looking through my parts than I spent time with the actual levels. Also, I had to choose one of 25 different perks when I started the game for the first time. Not for people who suffer from analysis paralysis
I’m gonna make it short: I think Tears of the Kingdom is better than Breath of the Wild in almost every aspect. And especially the creative freedom in solving puzzles and traversing the landscape feels unprecedented. Unfortunately, however, I did not enjoy the dungeons and I think Nintendo still hasn’t figured out a way to marry the player freedom with satisfying puzzle design in the dungeons. Visually they are impressive, but mechanically they are just bland. Speaking of bland, the underground is another huge region that I never really enjoyed going into. Which brings me to my actual problem: the game is just way way too big. 85 hours in I have seen about half of the map. I mean, it’s great and it’s fun, but I have a life, Nintendo!