2006

One of best Roguelike I've ever played

the best hack'n slash I've ever played, with a engaging story, great characters and an excellent soundtrack.

Vergil is the greatest villain of heterosexuality ✊

10m: fun
20m: ok, fine, good
30m: fuck it

Very challenging, but just as repetitive, with little variation of enemies or creativity - at least try to be inventive at certain times, but they are ephemeral passages compared to the whole.

Great game. Small, with a good variety of enemies and bosses, being visually wonderful and extremely significant on the soundtrack. In addition, it has a cool replay factor with new playable characters and more difficulty where you can focus on platinizing the game.
Unfortunately, I had a confused ending (I didn't know the franchise, so finding out later on the amount of games and '' canonical '' routes was quite unique), anyway, it became an extra 'charm' in the game - and more a franchise that I will try to consume over time.

watching the paint dry for hours is more fun.

story little significant, with uncreative puzzles and uninteresting art.

Creative gameplay, alternating very well between its phases so as not to become tiring but pleasant to the point of intensifying the re-play factor.
The story is simple, with no demerit due to the macro caring more about gameplay and its brilliantly evoked message accompanied by a godlike soundtrack.

2018

Refreshing action game where the story doesn't evoke anything, but has frantic gameplay accompanied by small self-improvement challenges resulting in a nice replay factor.