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metrizans reviewed Little Kitty, Big City
This is a cute little 3D platformer that doesn't slack on its "playing as a cat" premise. It honestly does feel faithful to its intentions, while still managing to maintain fluid controls. This is an open-world game, though it's a fraction of the size something a triple-A studio would cook up. I personally think that's a good thing. More doesn't always mean better, and Little Kitty, Big City sets realistic goals and succeeds at executing them. I was honestly encouraged to finish up a lot of the side-quests purely due to being charmed by the in-game world, despite having reached the end goal. More games like this, please!

1 day ago



metrizans is now playing Wild Guns

2 days ago


metrizans completed Little Kitty, Big City
This is a cute little 3D platformer that doesn't slack on its "playing as a cat" premise. It honestly does feel faithful to its intentions, while still managing to maintain fluid controls. This is an open-world game, though it's a fraction of the size something a triple-A studio would cook up. I personally think that's a good thing. More doesn't always mean better, and Little Kitty, Big City sets realistic goals and succeeds at executing them. I was honestly encouraged to finish up a lot of the side-quests purely due to being charmed by the in-game world, despite having reached the end goal. More games like this, please!

2 days ago


metrizans reviewed Mega Man 7
I honestly do not get the hate for this one. While I can understand that Mega Man X iterated on the series in some fresh and exciting ways, and raised the bar overall, I think 7 does a great job at fleshing out the Classic Mega Man formula. It's also a little wild this was made in three months. For one, it's a chill game, probably one of, if not the most easygoing Mega Man entries (though the game still has its tough spots, mind you). Though what really surprised me is there's a lot of content to dive into, here!

You can clock the game out in three hours, though if you want, you can also dig around the stages and experiment with your arsenal. Oftentimes, you can open up new paths that lead to upgrades, making the game a little easier on you. It's all optional, though. If I was a kid getting this for my birthday back in '95, I don't think I'd be disappointed. There's a lot to do, the gameplay is tight, the art is gorgeous, soundtrack is rockin'. The game even has these little cute cutscenes chock full of charm, that make it feel like a Saturday morning cartoon. I can't deny that Mega Man X does it better, but that doesn't mean this game does it poorly.

This is no Super Mario World, but it's still a fantastic addition to the SNES library. Definitely not a groundbreaking release by Capcom, but a solid game. Enjoyable, and a bit replayable. If I was tasked with getting someone into Mega Man, I'd be pretty inclined to toss this one their way!

4 days ago


metrizans commented on metrizans's review of Arctic Eggs
Also @Zurheide I did have issues with the game, I just avoid whining and moaning on my reviews. I'm getting old and I'd rather avoid being negative when I can.

4 days ago


metrizans commented on metrizans's review of Arctic Eggs
You guys should really look at the review date, this was for the free version of the game released on itch a few months ago. I'm sure the full release would get a higher score, but I've yet to play it. You can blame IGDB for not separating both releases. Had no idea why people were freaking out, but it makes sense now.

4 days ago


metrizans commented on metrizans's review of Arctic Eggs
five out of ten is a good score, I really don't know what the problem is. the notion that any rating below, say, eight out of ten is a bad score is kind of ridiculous. why even have that many numbers if we're barely going to use any of them? for my rating metrics, four out of ten and below means I didn't like it. and I'm not changing the way I go abt my ratings bc everyone else uses the scale differently.

5 days ago


metrizans finished Mega Man 7
I honestly do not get the hate for this one. While I can understand that Mega Man X iterated on the series in some fresh and exciting ways, and raised the bar overall, I think 7 does a great job at fleshing out the Classic Mega Man formula. It's also a little wild this was made in three months. For one, it's a chill game, probably one of, if not the most easygoing Mega Man entries (though the game still has its tough spots, mind you). Though what really surprised me is there's a lot of content to dive into, here!

You can clock the game out in three hours, though if you want, you can also dig around the stages and experiment with your arsenal. Oftentimes, you can open up new paths that lead to upgrades, making the game a little easier on you. It's all optional, though. If I was a kid getting this for my birthday back in '95, I don't think I'd be disappointed. There's a lot to do, the gameplay is tight, the art is gorgeous, soundtrack is rockin'. The game even has these little cute cutscenes chock full of charm, that make it feel like a Saturday morning cartoon. I can't deny that Mega Man X does it better, but that doesn't mean this game does it poorly.

This is no Super Mario World, but it's still a fantastic addition to the SNES library. Definitely not a groundbreaking release by Capcom, but a solid game. Enjoyable, and a bit replayable. If I was tasked with getting someone into Mega Man, I'd be pretty inclined to toss this one their way!

6 days ago



metrizans followed Weatherby

11 days ago


metrizans is now playing Mega Man 7

12 days ago


metrizans reviewed Momodora: Reverie Under the Moonlight
A cute, short Metroidvania. This feels like a love letter to both Monster World IV and Dark Souls, to be honest! Yet it's unique enough as to not feel solely derivative. It's got tight gameplay, pretty visuals, and a soothing soundtrack. It also doesn't overstay its welcome at a tight four hours. I will say, the story and world didn't really leave much of an impression on me. It's not bad, by any means. I wouldn't say this is a must-play, but if you're a fan of the genre, and you're looking for something you haven't played yet, Momodora is worth checking out.

13 days ago


metrizans reviewed Kirby: Planet Robobot
I beat Planet Robobot last night, and I'm honestly ashamed I skipped on this one back when it was fresh. A few months ago, I said that Forgotten Land was the first Kirby game in a long time to fill me with awe. I'll admit, at the time, I had enough Kirby after Triple Deluxe, but in retrospect, I wish I had waited for Robobot instead. This has easily climbed my Kirby rankings, and is easily one of my favorite games in the series.

The premise is honestly killer. A space-hopping mega-corporation starts colonizing Popstar for profit, and Kirby's primed to stop them for his own well-being? I am surprised this wasn't done before, and it's such a great idea. I am not going to act like this game has some powerful social commentary; it is a kid's game, after all. Plus, the premise is swept aside at the end in favor of a larger, more abstract threat, which I wasn't a fan of. Regardless, it had its hooks in me all the way to the finale.

To be totally honest, I'm not a big fan of the Mech. Aside from the SHMUP segments; though those have always been a Kirby staple. That said, Mech gameplay isn't bad by any means. It's totally serviceable, and it's fun to experiment with different abilities while trying to get all the collectables. Still, I primarily play Kirby games for the core gameplay. Of which Robobot pulls from Triple Deluxe, which was already stellar. Mix that with fun level design, and exciting bosses, and I'd say the core Kirby gameplay is strong, here.

With the 3DS a quirky, legacy console, and the eShop defunct, I can't in good conscience tell anyone to find any way to play this one. It is a fantastic game, though, and if by chance, you have a 3DS, or are planning to get one, I'd chalk this one down on your list of games to acquire for it. Easily one of the best games on the handheld. It really does feel like the moment modern HAL finally got a grip on what made classic Kirby titles so great, and stuff like this and Forgotten Land has me excited for the future of this series.

13 days ago


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