Despite its short runtime it's surprisingly charming and there are a few things that genuinely gave me the creeps

Just the VN brings any kind of worth to this collection, even then I'm not quite sure if it's kinda wholesome or kinda fucked up

Una interesante premisa que no se explora lo suficiente para quedar en algo más que eso... una interesante premisa

I'd prefer that it had just the one ending that "many" that are just cop outs

I'd like to give it an 8 because in a lot of ways is my favorite Doom, but the last level man, it sucks so hard that it makes Dusk's second to last level look good.

Way better than its prequel, but it still is kinda meh and it gets very frustrating at times

This review contains spoilers

A school shooting AND a bombing? Different times, I suppose

This is like one of the best uses of actual "found footage" games. Bit still, it kinda lacks meat on its bones.

I can't wait to recieve all the money I won agains my stupid boss

Filled to the brim with bs trying to pass as difficulty.

I've read a lot that the story is great but the gameplay drags the experience down.

I think that the gameplay varies from ok to great. It's just that people aren't acostumbed to random encounters anymore, and even then there are ways make it more bearable. Also the combat has more depth than any of the subsequent games. The story, in the other hand is... fine. The premise is quite good but the game don't spend enough time developing its plot and characters to earn the feelings that it tries to convey in the end.

Overall is a very good experience. People should be less afraid of playing old games with ""outdated"" mechanics.

Unironically better than The Witness

I thought maybe it disguised itself as a shitpost but hiding something meaninful to say. I was wrong.

To avoid being patronizing I'm going to review this game as what it is and not for what it once meant to the sound and visual novel genres.

Certainly the best aspect of the game is the sound department, it uses some vfx that can make certain scenes quite distressing. This is more true when it comes to some of the music it has and that games like the When They Cry series would eventually use to make its most tense scenes so effective.

Visually the game ranges from serviceable to great, the latter rings true specially when it comes to its otogirisou (as in the flower itself) motif and some horror scenes.

Sadly, this is where my praises end. The story is bad, the premise is way too overused, specially now thanks to movies that use the Jason Blumm formula, but that it wasn't neither great not new even in 1992. The average IQ of the world would've went up a point or two if the protagonists didn't exist; their stupidity can only go so far to make the plot work before I stop caring about them whatsoever, something that can make or kill all of the tension and the horror that a story tries to convey.

There are some scooby doo-esque level moments minus the comedic element that had me scratching my head for what the game was trying to achieve, wether it tried too hard to be scary and failed or if it just was trying to be goofy, not really achieving being neither of those.

At the end of the day Otogirisou was an interesting enough experience, albeit not a great one. I care for videogame history and certainly this game makes an important enough part of it when it comes to sound/visual novels to not being a waste of time, far from it actually. I would recommend this game with the big caveat that critical thinking just hurts the experience.