peterbmacd
2010
2013
It's got some great moments, but it's saggier and less visually compelling. The pacing is wonky, with some chapters more exciting or longer/shorter than others. Definitely could've been shorter to me, but it has a rewarding ending. And despite the boring setting the animation and textures look fantastic!
2015
Really seems to enjoy the spirit of the comic book universe it honors. LEGO's giant character list suits the Marvel backlog, with many characters with lots of different powers. It's got a pleasant story and with each superhero mechanic, the game plays a little bit different than previous LEGO games (though generally the same).
2015
2012
2017
After Witcher 3 and Batman and every other open world action-adventure of the past 10 or so years, this is barely anything new. Except for its mechanical dinos. The gameplay feels very good--the UI of the buttons and menu all felt very well organized to me. The world is interesting, but the story to develop it is lackluster. The characters are wooden, and Aloy's performance is especially repetitive and unengaging. It isn't really worth 20 hours of your time if you've played other games like it, but it's definitely fun in minute-to-minute dino fights.
This is a big shift into RFG/Souls/BOTW style gameplay, which is much appreciated after the franchise started to lack innovation. This also has some snappier gameplay with respect to its Souls-like bosses, climbing-everywhere, and bow and arrow equipment. The story is serviceable, but most of these AC stories by now are getting pretty rough. The dialogue is rarely good. I was super into camp-raiding at the time, which is like the bane of game creativity right now, but it satisfied an itch. I played over 50 hours for that stuff.
2017