It's got some great moments, but it's saggier and less visually compelling. The pacing is wonky, with some chapters more exciting or longer/shorter than others. Definitely could've been shorter to me, but it has a rewarding ending. And despite the boring setting the animation and textures look fantastic!

Gameplay and graphics improved from 2, and the open world serves the exploration of questlines (the series' best feature) well. A really good story here.

It looks great, but it's more of the same at this point. That's fine by me, but the series has run its course I feel. The Batmobile isn't enough of an added mechanic to really change it up.

It looks amazing, and yes it's got a lot of QTEs, but as long as it feels good and not too repetitive. This is a little repetitive but mostly enjoyable given it's not too long of a game.

Great soundtrack, nice story. Gameplay is pretty whatever at this point in Telltale's production timeline.

Cavanaugh's soundtrack is good. Gameplay is decent. Short game, but fun for what it is. Not as fun for me as Super Hexagon.

It's more Saints Row 4 but in Hell, so mildly funny as a DLC.

Couldn't play Witcher 1 at all but this one worked a lot better for me. The story's pretty interesting too! I liked the characters and the quests. The gameplay is fine if a little old.

This is a very solid detective game with good deductive reasoning and interesting mysteries.

Takes the moderate silliness of the third and amplifies it here, which is good. Why adhere to the GTA format and pale in comparison when you can go to space and then fly around?

A really thrilling shooter most of the time. Its main character spouts off a lot of poetic anti-war jumble in-between bouts of large murder parties.

Like Assassin's Creed but LOTR, which comes with a decent result. The Nemesis system is a fun addition. Gives some structure to the endless murdering.

Like GTA but more game, and less real world. It's got a fun irreverence to it.

The somewhat awkward dual joystick controls are effective toward its emotional ends. I also like that the story's pretty much all non-verbal, and the adventure treks across a lot of different fun areas to explore.