princessbeach
2003
2013
1986
2024
extremely annoying that this is basically literally the game i was making ten years ago (that i fell out of because, well, i need money to live) but with infinitely better programming and one or two more boring choices. impossible to prove that, though.
after a certain point, poking every wall with a stick stops being an interesting activity
after a certain point, poking every wall with a stick stops being an interesting activity
2024
i was almost ready to call this a masterpiece in the early going.
i'm not sure it quite is that; it cowers out of being genreless and meandering and quickly becomes A Game With Design, falling into a very clean little-nightmares-lite progression with small puzzles and small chases. but the extremely good dialogue stays so, the music stays emotionally bizarre, the atmosphere stays whimsically unfriendly in an honest way, and sweetness continues to puncture the overwhelming rot. it remains to be seen if it will grow in estimation in the memory or fade but the important thing is that it will definitely remain.
i'm not sure it quite is that; it cowers out of being genreless and meandering and quickly becomes A Game With Design, falling into a very clean little-nightmares-lite progression with small puzzles and small chases. but the extremely good dialogue stays so, the music stays emotionally bizarre, the atmosphere stays whimsically unfriendly in an honest way, and sweetness continues to puncture the overwhelming rot. it remains to be seen if it will grow in estimation in the memory or fade but the important thing is that it will definitely remain.
2017
2022
2023
2024
2019