The blandest indie "cozy" game you can find. Has the busywork mechanics of a farming sim without the gratification. Characters and plot have zero personality or are derivative of other, better stories. The animation priority in the platform sections just make it take too long.

The only sense of progression you feel here is numbers going up. It makes it feel like a cynical phone game.

Just play Nioh 2.

A decent battle system completely wasted on awful level design, dialog, story and loot. Prepare to crank that brightness setting all the way up for the overly dark, overly tiny and uninteresting areas. Make your PC suffer at 10fps by zooming in to an NPC with a fur coat.

The overly edgy main characters are best left at a hot topic. This story is will be best enjoyed by youtube essays that will make fun of it in the future. The fans it will generate will love it for the "Irony". No irony is worth full price or even your time.

Speedrunnning mixed into an FPS is the best genre mashup since Superhot. The game flows masterfully, clearly explaining its mechanics quickly and having you do crazy acrobatics the next minute. Restarting a level is necessary and instant with the press of a button. The game is a loop of discovery, failure, restart and speed. Its always fun.

Story and dialogue is 2000's anime as hell. While i enjoyed it, I know its not for everyone. It is skipabble.

The soundtrack is amazing and perfectly complements the action, making it one of the best games this year.

The best example of a quality over quantity DLC. Every boss is masterfully animated and challenging. The final encounter might be the best animated set piece ever in a videogame.

Yes, the DLC is short in length. About one Cuphead Island long. Still, it made me glad to go through the whole original game as the new character Ms. Chalice.

A massively addictive mix of Starcraft, Diablo, No Man's Sky and Tower Defense.

This is a top down game that strikes a great balance of calm, zen like resource gathering, exploration and base building with the insane defense of the relentless alien monsters that want to eradicate every trace of your invasion of their planet.

The game eases you into everything bringing you a good tutorial that teaches you the basics but leaves you hungry to discover combinations of different defenses and offenses. The great UI helps a ton making it clear about what you need,

Sure, it can be tense and frustrating when your creations could be destroyed in less than a minute. But with every defense, comes great growth in the form of a skill tree that upgrades for your mech, guns and your buildings.

This is a hidden gem. It can be grindy and repetitive but the dozens of hours this game gave me were some of the most fun ive had this year.


Stopped after the first job. This game is some idiocracy shit. This is the first time ive considered videogames to be a waste of time.

This game is the meme of the german person that turns on this game after 8 hours of real power washing at his job.

Ive worked jobs power washing and this game lives up to the name, its a tedious simulator to be catalogued as relaxing by the smoothest part of some zealot's brain.

Being carried by its good battle system and that old school JRPG anime charm, Grandia II suffers from being too linear, unskippable spell cinematics and a bad script that wore out its welcome by the third act. Its still a fine JRPG, just one of its time.

Be wary of the PC version, it crashes randomly after battles. Theres no fix for it. I recommend emulating Dreamcast or PS2 to skip the load times on legacy hardware.

Still blessed by the amazing artstyle, movement, shooting and swordplay, but revisiting this classic just to be hit by an awful camera, terrible voice acting and mediocre level design hurt me.

Its still an unique experience and still the best mecha game i have ever played.

The developers of Streets of Rage 4 bring out another classic beat em up. This is the best Turtles games since Turtles in Time. Having a higher amount of levels that take less time to finish should be a standard for great pacing in this genre. While the game takes only takes 2 hours to finish, it has great replay value. Leveling up each of the 7 characters is a joy due to the amount of depth they've inserted into the beat em up style. Multiplayer is a blast but with 6 characters on screen you will loose where your character is sometimes.

Shredder's Revenge displays an insane love for the history of the franchise in each screen you beat up through. Its a modern beat em classic and one of 2022's best games.


A superbly looking and fun 3D action RPG which is let down by a poor story, easy difficulty and lack of battle feedback.

This game deserves a sequel that can propel it into classic status. The parts are already there. They just need to not create a story akin to an in anime movie that comes between its seasons. The brawling gameplay is surprisingly deep but actually delivering the hits lack impact. A sequel with a less cliched story line and that makes care about its characters, not through text but withing the story itself would be something to be excited for.

Just a rebalance patch. Still a fun game.

Saying that this game is a homage to the old school is an insult to every good game that came before it. This game is simply awful with brain dead shooting, inconsistent parry, arduous music loops, abysmal level design and enemy AI dressed as zombie sponges. Its clear that the developers were fans of Gungrave, decided to make a nice CG intro and did not know how to make a game.

Judge a person's videogame opinions in the harshest of ways by how they feel about the quality of this release. Sewer diver enjoyers will give the excuse that this is turn your brain off fun or that theyre nostalgic for the PS2 release. Only play this game to gain perspective on the finer things in life.

A technical marvel marred by stiff character action. Requiem is an improvement over its predecessor in almost every way but its still littered with predictable and repetitious game play sequences that never felt great to control. Though combining the rats and guards in gameplay areas was a great addition, it never felt like it reached its full potential with the few ways you could beat the sequences.

This game is carried by its story and fantastic pacing of its final third. Even if the sister fits too much into the "Folger's Coffee" mold (https://youtu.be/uMwFWDIFVCU?t=10), her journey's adventure, suffering and metamorphosis are felt by the end. A Plague Tale is an uneven series that I hope someday its gameplay can match the highs of its graphical prowess.