Spongebob, I love you, but get in my way again, and there will be blood. I never could get past Spongebob's stage as a kid. This game is frustrating, even for an adult, but I am glad to have finally closed the chapter on this apparently unbeatable game from my childhood. My favourite part was when Mr. Krabs showed up, but didn't say anything, presumably because they couldn't get Clancy Brown.

It is trying so hard to be deep. Contrived Life is Strange vibe - and speaking of vibe, the music is good, but I feel like the chosen track sometimes doesn't fit the scene. Otherwise, I actually enjoyed the gameplay loop. The ending scenario is pretty tense. Alex has to be one of the most annoying characters I've ever met, and I didn't care about Zoe. Finished the first go-around, and not interested enough to do it again.

Politics smolitics... who cares. I'd like to dedicate this song to my partner, Kim Kitsuragi.

I've played the original MANY times. Ultimately, I enjoyed it with a lot of frustration, and that mostly came from the gameplay itself, which I found stressful and hectic. This game made me feel like I was playing Resident Evil 4 for the first time again. With Capcom trying to make things more grounded, some silliness is gone. "Got gum" (Perfectly appropriate line) turns into "Those things will kill you". Really, Leon?

Totally surpassed my expectations. I admit I was under the impression that Telltale titles other than The Walking Dead weren't very good. The illusion of choice is strong in this game. I know barely anything about Borderlands and it kept me hooked the entire time (aside from the first boring half of Episode 5). Feels like it does a good job of easing one into the universe without being too confusing. The writing is a little awkward sometimes, but it has a great charm, and is honestly funny. In Loader Bot we trust.

This review contains spoilers

The most underwhelming final boss ever

I wanted to play this game, just out of interest, and I finished it in less than an hour and a half. Somehow has worse voice acting than the original Resident Evil. Every line has varying quality of echo, especially the little girl, whose voice actor recorded their lines in a cave. There is not much to this game. It's meant to be played with a light gun technically, which may be marginally more enjoyable than slowly scrolling left to right, unloading my infinite ammo into enemies. Speaking of left to right - it's frustrating how you can't look up or down, especially when everything is not exactly eye level with your character. If you're in the right position, you can just literally run past everything. Even the thousand Mr. Xs. The final boss has a creepy design, but it's annoying as hell. Overall, it's OK. Also my first thought when seeing his design was "Ethan?"

Nemesis is absolutely terrifying, and hearing his music just makes it so tense because you know as soon as you walk two screens away, you're going to have this big meatbag barrelling towards you.

I love Leon's attitude in this game, he's so aggressively caring, which I kinda like better than the bright-eyed rookie from the remake and the smartass badass from RE4.

This review contains spoilers

Chris is the root to Wesker's villany and this game is proof

I've spent a little over three weeks playing Fallout 4 and after getting my first lackluster ending, I can successfully say that this game is... OK. The main thing it has going for it is the graphics, which are vibrant and pretty, and a slightly more competent character creator. That being said, I'm definitely going to keep playing it. I'm in love with Nick Valentine.

Batman is a reckless driver. I'm surprised he hasn't crashed into another car or run over a pedestrian the way he literally zooms down city streets.

2021

Cute, slightly frustrating game with a soundtrack that goes hard.

For a game that ISN'T about time travel, it sure skips around a lot, which is my biggest issue. You get introduced to a big cast of characters in one episode only for them to get shifted aside to a whole new cast in another episode. And it's not like we're meeting them at the same time as Sean - he's known them for weeks now... and then they're just gone.

I don't want to have to read a bunch of journal entries to understand what's going on. This story has a beginning and end, but doesn't know what it wants to do inbetween, so it just feels disjointed. Sometimes it just felt like I was spending three hours wandering around until the actual action came in right at the end (for the cool music video, of course!)

Life is Strange 2 suffers from what the first one did with the "important" dialogue choices. You are not Sean (or Max) so you don't get choices that are out of character for them. You get choices that Sean (or Max) would make, so it's extremely frustrating sometimes. This isn't The Walking Dead Game, it's way less ambiguous with who your character is.

I disliked Sean's mumbling. He is definitely the weakest voice actor. He has a sweet voice, but it seems like the only thing he's good at is pretending to cry. Any actual emotion is void. One example is him telling Daniel to "STOP!" in Episode 3. Despite that, I really felt for him. Daniel has his problems, but honestly, he's a nine year old that likes playing Minecraft. I don't blame him for the way he acts in certain situations. The only issue I had with him was in Episode 4 (where I almost hoped Sean would leave him there).

ANYWAY the original score is really good and the game looks pretty, though it makes my PS4 sound like a spaceship.

Rachel Amber is better as a saint to Blackwell Academy, as a mystery to Max Caulfield and the player, and a memory to Chloe Price. I liked the thought of her, but from the moment I met her... something was wrong. It completely ruined my perspective of Rachel and I wish I never played this game. It did only did one thing: the impossible. Made me feel sorry for Chloe.
Additionally: Chloe has a walk cycle like a tough guy in the Sims 4. Skip is the only good character.