The whole story of the DLC is predictable from the start. They basically left the game on a cliff hanger and used this DLC to finish it, which is utter bullshit.

Adds a new melee weapon (yay) that basically works like the old one. It also adds a new enemy type, but it's still extremely repetitive.

It's an okay DLC to a great game, and it serves to provide some closure to the story of Ethan/Rose in preparation for (hopefully) the next installment focused on the original RE cast.

The House Beneviento segment is, like in the original game, one of the best suspense/horror sequences I have experienced.

I played it almost two years after beating the main game, so revisiting the original locations didn't feel bad at all. I can however understand the critique of reusing maps and assets, but I can't say I didn't enjoy the maps nonetheless.

It's the first original Obsidian game, and sadly not even close to the best one. While the branching story and freedom makes for a really interesting experience, I can't give it more than 3 stars because of the sheer amount of bugs and overall lack of polish. The game had a really troubled development history and it shows.

It's a shame that the IP couldn't take off and even worse that it cannot be purchased anymore. I think Obsidian could have made a great job further down the line.

Great management/city building game based on the popular idea of terraforming Mars, but adding an interesting twist in the form of a branching story line with a high quality voice cast.

However, the open nature of the game means some pacing issues are present, such as too many conversations triggering after reaching certain points in the colony development. The ending also feels a bit lackluster, at least the one I got, and the very basic combat is heavily underdeveloped to the point I question why they decided to add it at all.

In some instances you feel as if you were just waiting for the time to pass by just to hit the objectives, as there isn't much depth to the base building.

Overall I liked it, but I would recommend playing it on story difficulty to avoid some of the chores. However, being an indie game from an Argentinian company I have to recommend it.

The weakest of New Vegas's DLCs. The canyon setting is boring, the story doesn't offer much, and the locations are lackluster. No cool items other than the Desert Armor.

Great DLC, funny characters, interesting map and locations, and really really good loot. It also offers a nice home base full of features such as an autodoc, scrap disassembling and a herbal garden.