Rolled credits, not the true ending.

Not sure if I'll continue as I'm not good at platformers and really struggled with some of the timing based sections in this, but it's a fantastic game in the vein of Fez or Tunic.

Writing a blog post on this one having finally finished it. Stay tuned.

As a story about mental health I don't know that it quite ends up working.

As a game, it's beautiful. Gorgeous. The length is just right for the story.

As a game it's also... kinda simple. The combat isn't super engaging. The puzzles are boring, but also often very finnicky.

Curious how the sequel turns out as this is a strong base to start, but yeah... perfectly fine game.

Started it a decade ago on PS4, picked it up on Steam via Humble Bundle and ... I enjoyed it! Some control issues hampered my job and lead to cheap deaths at times but it feels like a prototype for the Mercury Steam Metroid games in a weird way.

Bring back the Dark Universe if only so we have more slight, but enjoyable, retro games based off the movies lol

Clearly steeped in a love for anime, especially Cowboy Bebop, Wolfstride often struggles narratively to stray the line of inspiration vs imitation. It's "immature RPG for grownups" is an accurate pitch - it's not super kid friendly but it's not a "mature' game by any means. It waxes faux-philosophically at many points but never really feels like it has an original thought.

As a game you play - it's alright! It's very grind-heavy, and it's pretty easy (like until the final fight) to just use the same strategy for every single foe with no worries, but the core ideas are compelling. And who doesn't love building giant robots.

Clearly a game built with a lot of love, and a strong enough debut but ... it doesn't quite hit the mark for me.

An absolutely bonkers experience. Some technical issues didn't stop the sheer joy I had as the game got zanier and zanier.

I wasn't the biggest B1 and B2 fan, though I respect them greatly, but the narrative wildness happening here was the hook I needed.

I absolutely loved this game. The vibes are immaculate.

A lot of cool disparate parts that don’t quite gel together but i loved the style and narrative.

The Haruka bits feel a bit perfunctory, but still a strong offering in the series IMO

Pairing the gameplay of the Saturn original (which while tweaked, still feels dated even compared to the most recent game in the series, Orta on the OG Xbox) with more cutting-edge graphics makes for a weirdly dated feeling experience. I own the Saturn version of this game and love it but the aesthetics/mechanical mismatch here felt... frustrating.

There were in fact Marvel's Spider-Men in it

As a shorter, bite-sized RGG game the pacing just feels ... off. The more "busy work" elements of these titles feels obvious and truly busy when put in a game that's 10 hours versus say... 20 or 30.

Gimme more secret agent Ki-sorry I mean Joryu action any day though

The Twin Peaks: The Return of games? Who could say...

Understand, understand the concept, the concept of love