11 reviews liked by xTatlTaelx


It may be hard to convince a playthrough with the art style (and the weird cliffhanger), but story is compelling and very thought provoking. Worth recommending.

My mom asked if the dishes were done. I yelled "Jujutsu Kaisen Cursed Clash". She smiled, she knew they were washed.

a life changing game. i just finished it & am absolutely speechless.

i will be annoying & say that the fact this game is just boiled down to being a "walking simulator" & boring makes me so sad. there was so much to this game, the deliveries don't take too long, & the fact there's an online community helping them out makes this so special. it was an absolute joy to play & a wonderful, unique story.

genuinely impressive, how did they make a gta game for kids with minigames and milking yoursel-

A graphic novel promising the need to make decisions, but I think there were two times you actually got to do that? It was very clearly a set up for a long and in-depth story and it did that fairly well. My main complaint about the world establishment was it relied a lot on overexplaining terms and phrases integral to the universe. I started skipping through conversations once I got the gist. Overall, the world was interesting and I imagine was a good set up for what's to follow. Don't think I'll be going into the next game.

If you love visual novels, and are still sleeping on the Fault series, you're doing yourself a grave disservice. The presentation, narrative, and execution of Fault 2 is spectacular, to not mince words.

The biggest critique that can be offered of the series so far is that there can sometimes be an over-explanation of some points. Often times characters will rehash the same thing they just discussed, or have plodding conversations that don't advance the story. This can make the plot feel padded in places, and it slows to a bit of a crawl.

But the reason I have to point out any critique at all is because Fault 2 is able to craft such a stunning, impactful story that any lover of science-fantasy can not ignore. Refined from its prequel, Fault 2's narrative is every bit as intriguing from a worldbuilding view, while taking the liberties of its unique setting, and ramping up the drama and emotional intensity to 11. While several of the twists are especially entertaining, the climax and denouement in particular are extremely well executed, and is some expertly orchestrated writing. If you're not feeling choked up by the credits sequence, there's a special piece of art to greet you later that may change your mind.

Read Fault. You need good stories, and this is where you'll find one.

final achievement saying "it took two" really sold it. What a masterpiece

Has some pacing problems but is so fun and captures so well what makes co op games fun and interesting. Has so many fun ideas and great level design that keep the game fresh. Unfortunately the bad ideas grind the game to a halt and make ot difficult to continue. Not to mention the fact that another player is required which adds rhe extra headache of planning when to play. Had a great time but not likely to revisit at least not for a while.

8 year old me was absolutely QUAKING when this true masterpiece came out. This walked so LA Noire could run. 10/10, would do a mini-game just to have a basic human interaction again.