I enjoyed the game quite a bit. Characters are different enough from each other that you get enough variation in experience when playing them. I liked the music a lot. Aesthetic is fine too albeit a bit basic.

I liked messing around with all the different jobs but you'll quickly find out that not all jobs are created equal. Spiritmaster, for example, just straight up breaks the game and makes you invincible. Also the game is very grindy, especially on hard difficulty. I did like the main characters (except Tiz) and many of the bosses were great characters as well.
I did enjoy my time with this game for the most part up untill a certain infamous point and then it got good again at the end.

I did play the browser version quite a few times and I did enjoy it but after a while you kinda have the whole game figured out and you're going to have to use the strategies that you know that work or you won't get far. You cannot really "go" for a certain strategy and you have to work with what you got which is of course the point of the game but sometimes you just get dealt a bad hand and it's almost impossible to beat the third act. Balancing is still going on since the full version hasn’t released yet so that might improve but as of right now it's just a decent game that you can pick up and do like one run. Purse, CR8 and Satchel are nice characters but I am not really liking Tote and Pochetta. Pochetta is a chore to play as with all of her pets and managing every one of their inventories. They're just a bit underwhelming and I expected more of them than just being glorified extra backpacks. I do think they are charming and I'd like for them to stand out more with more abilities or maybe even allow them to level up or something. Tote is just weird and unintuitive to play as. She did get a balancing update but I still do not really like her.

2019

Cute and very charming game. Love the monster designs. The game has this magical atmosphere that I have never seen before and it really captivated me. If only the game wasn't a giant pain in the ass to play...

This review contains spoilers

Really? Shoes?

Other than that great game, great game.

It wasn't terrible but also wasn't very good. I am glad I played it though as I now know for certain that I won't be playing After Years.

Aesthetic is cool at first but is pretty bland and gets old very quickly. Same goes for the gameplay, feels like you go for exactly the same strategy every time no matter what character/weapon you choose. Most characters and weapons just are not different enough to grant you a whole different experience. Some of the crazy effects that you can get on your bullets are cool though.

After playing for a few hours without making much progress I got bored of it. Feels like the only thing you're doing is waiting for cooldowns. It is a unique game though and I can see why some people enjoy it but it's just not for me.

This review contains spoilers

Great game with a stellar soundtrack. Slowly uncovering more and more secrets and the unexpected ways that the game open up made me keep playing. The puzzles were good too. The difficulty scaling was just right and I liked the decently challenging endgame puzzles. My favorite parts were Mon's domain, the DIS part and NG+ itemeless. Most of the puzzles felt fair and doable but there were a few bullshit ones. For example, the room where the solution was to just pause four times. On the other hand, some of the secrets in this game were a little obscure but I did figure out most of them on my own. For the stuff I wasn't able to figure out on my own I had a blast discovering new things or just discussing the game with other players.
After basically doing everything the game has to offer I still crave more. I can only hope we get some updates or DLC at some point...

Oh yeah, fuck the shmup stuff.

Played this because I enjoyed Void Stranger made by the same devs. I'm not the biggest shmup fan but I did enjoy my time with it. Didn't feel compelled at all to keep playing after beating all stages to get the true ending. It felt like I had seen 99% of what the game had to offer at that point and I wasn't going to grind my ass off to get the final 1% in a genre I do not enjoy that much.

Frustrating. Not fun. Bunny movement is unintuitive. Cringy dialogue. Bland visuals. Boring music. Quit halfway through the second world.

This review contains spoilers

I started to dislike the game a bit right around when you first get access to The Depths where all of the solutions basically boiled down to just stack shit bro. Also fuck Shift for that same reason. The rest of the game was mostly fun though and hit the sweet spot for me difficultywise.