zeusdeegoose
Abandoned on Windows via Dolphin. I used a real Wiimote for the record. The controls are just poppycock. You can't come to a halt easily; you have to hold it as a weird 45 degree angle. And going forward takes a lot of tilt, but going backwards is as easy as pie. This would be fine if the stages felt built around that, but at times they can be weirdly precise. And sometimes they can be annoying because you can't stop. Hell even the damn MENUS are a bitch to navigate. That's never happened to me in my (albeit short) gaming career. Overall, this game just sucks.
1993
2014
Beat on a Nintendo 3DS; fully completed on a Windows PC. An 8-bit 2D platformer based on a phenomenal Mega Man Zero-inspired series, a mediocre Mega Man clone, and a porn game series?!?! What could possibly go wrong?!?!
It's... okay. It's pretty short but what's here is good enough for a coffee break. The levels are fun, I like most of the characters, and the soundtrack is really, really good. My main issue is the length and the bosses. You can 100% the game in 3 HOURS, which (at least in my opinion), is not enough for a $5 game. Hell, if you don't care about doing everything (a relatively simple process by modern game standards), you can beat the game in 30 MINUTES, which is absurd. And once again it's $5. Sure, it was originally bundled with a $15 eShop game (Azure Striker Gunvolt), but still! And while there's DLC (the warp zone), those will add about 30 minutes I'd say. Once I beat the game, I just wanted more. Oh, and before I forget, the bosses really suck. Most of them are button-mashing tests, and they can be brain-numbingly easy, or rage-inducing. Especially the DLC bosses.
It's... okay. It's pretty short but what's here is good enough for a coffee break. The levels are fun, I like most of the characters, and the soundtrack is really, really good. My main issue is the length and the bosses. You can 100% the game in 3 HOURS, which (at least in my opinion), is not enough for a $5 game. Hell, if you don't care about doing everything (a relatively simple process by modern game standards), you can beat the game in 30 MINUTES, which is absurd. And once again it's $5. Sure, it was originally bundled with a $15 eShop game (Azure Striker Gunvolt), but still! And while there's DLC (the warp zone), those will add about 30 minutes I'd say. Once I beat the game, I just wanted more. Oh, and before I forget, the bosses really suck. Most of them are button-mashing tests, and they can be brain-numbingly easy, or rage-inducing. Especially the DLC bosses.
2017
I'm mixed on WotL. On one hand, it adds a crap ton of mechanics to the game that make it new and fresh. On the other hand, it has a cheap, fucking obnoxious difficulty spike. For one, there are new floors. The Cellar, Catacombs, and Necroplis. The latter two are fine; it's the fucking cellar. The Cellar is one of the worst designed areas I've ever seen with extremely annoying enemies to boot. Seriously, who thought spiders were a fun enemy? Second, the new bosses are terrible. Any boss that either A: Summons monsters or B: has a shield around their weakness is a bitch of a time. Looking at you, Mask of Infamy! Also, Isaac (the fight) is a cheap HP drainer that made me debate whether I should continue playing Isaac. Oh, and curses. I love getting punished for doing literally nothing wrong! Overall, I couldn't get down with WotL. It's too frustrating and unfun BS to me. It has good things in it, but man. Fuck that difficulty.
Completed on 3DS. Seriously, WTF happened here? The first game was pretty fun, but this one is downright frustrating. Remember the cast from the first game? Pretty much non-existent here. Akeno and the other girl (forgot her name, sorry) were cool, but they were replaced with some other two. And these guys just don’t compare at all. The gameplay of the first game was completely renovated for something infinitely more frustrating. You have a time travel mechanic, but I swear it’s either bugged up the ass or just frustrating to work with. 90% of the time it was just trial and error. Also, every other chapter is a boring text adventure. You have to go to certain places and talk to certain people. Not only is it unfun, it just kills the pace. Furthermore, I wish the game marked where you needed to go when you triggered a certain dialogue. That would’ve made it a lot easier. Overall, it’s a mediocre mess that I just can’t bring myself to recommend .
Dropped on PC via Steam. I really disliked this one, both as a rhythm and Dark Witch game. The charting is like an average 14 y/o FNF mod; it’s not fun at all and it feels more frustrating if anything. The boing boings also feel annoying; half of the time bosses will just spam random notes whenever they feel like it, catching you offguard at the worst possible moments. And finally, the higher difficulties are really unfun. Anything above Hard is just terrible. Overall, I don’t like this one, and after the first 8 stages, I was fucking done.
2012