zielonydelfin
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Okay, so this game started great, the first day in Seattle was everything I dreamed of, sandboxy exploring old shops and houses watching out for zombies, I felt like I was in DayZ or other multiplayer survival zombie game which I loved back in the days. Later on, it shifted back to a typical third-person action-adventure game and it was a good action-adventure game just like everything from Naughty Dogs. I don't want to get into spoilers but I was surprised with the second part and epilogue sections of the game, at first I thought I didn't care about other perspectives, but after I finished the game I think it was a great story about revenge wheel and how it destroys everything and everyone
So the concept of this game is great, you take care of the local graveyard. Pixelart looks stunning and the gameplay loop seems promising. But only after a few hours, you realize how grindy and tedious this game is. Of course, grind can be fun for some time, you can relax and click something to progress the story, but here it's like 95% grinding the same things and maybe 5% doing something new or fun. I tried to play even with cheat engine to speed some things up, but still, I was mostly frustrated by this game.