1994
this seems like it could be pretty cool during the first on-rails shooting stage, if a bit unpolished. the graphics are ultra slick. when you get to the second stage where you move around like a tank, though, it all goes down the tubes. would've been a bummer to pick this one up retail based on how it looked back in the day, only to find it's a bad game.
1999
finally took a genuine shot at playing a game i used to own on cartridge (and never found very exciting) via emulation. over time i've come to really appreciate this game's whole aesthetic and status as the "in space, but super medieval fantasy" black sheep of the series. i like the unique look of its character portraits and sprites and whatnot. i like its music and its vibe.
i just (still) don't like playing it.
i just (still) don't like playing it.
2012
1993
2006
in terms of presentation, the lush color and detail of this port stands out from the snes original (also benefiting from better music—while still fuzzy in a way i don't mind at all—than the wonderswan version), and it's my favorite version of the game. i'm only a bit sad that it's marred by erratic input lag in battle menus (and frequent entirely discarded inputs), perhaps keeping this from being the sole and absolute best version... though i still choose it over the rest, ultimately.
anyhow, what can i say about final fantasy IV? in so many ways this is the quintessential final fantasy. this would be a great place for anyone to jump in, and a crucial one for curious fans of the newer titles.
anyhow, what can i say about final fantasy IV? in so many ways this is the quintessential final fantasy. this would be a great place for anyone to jump in, and a crucial one for curious fans of the newer titles.
1989
i always want to like this game more than i do. beyond its status as an early 16-bit rpg, the art direction—fantasy and sci-fi with just enough of that '80s punk edge—really works for me. it's just a shame about the clumsy writing and the torturously bad dungeons. oddly enough, this is arguably the worst phantasy star... depending on how one feels about generations of doom, anyhow.
protip! one thing you can do to increase your enjoyment of the game's finale: when you begin the fight with mother brain, mute that shit and put this on instead. trust me. https://www.youtube.com/watch?v=Bwt740KznHE
protip! one thing you can do to increase your enjoyment of the game's finale: when you begin the fight with mother brain, mute that shit and put this on instead. trust me. https://www.youtube.com/watch?v=Bwt740KznHE
2020
completely enjoyable, but it sacrifices the strangeness and challenge of the original games to further polish the style of the new stuff. missions are often so short (there are many you can clear in roughly one minute) that i feel like it would really lend itself to being a game on a mobile platform, while as pc game it has stripped away too much of the tension and discovery i want from a game like this.
pretty neat beat 'em up with smooth animations and some clunky (in a good way) giant-sized boss battles. there are some kinda shoddy bosses when you're human-sized, but for the most part it's decent stuff. the presentation makes it worthwhile. kinda wild that this blew right by me all through my teens and i only discovered it last year.
1992
attitudes toward this one have always seemed broadly middling, but i think it's excellent. it looks great, sounds great (aside from the unpleasant squeal of the green laser), and the balance between basic shooting and deploying your fully charged homing options lends itself to creative attacking. love it.
1988
1995