Shrek: Fairy Tale Freakdown

Shrek: Fairy Tale Freakdown

released on May 29, 2001

Shrek: Fairy Tale Freakdown

released on May 29, 2001

The wackiest computer-animated film of all time has its own classic hand-held game! Boasting fast-paced thrills and the most hilarious characters ever portrayed in a video game, SHREK: Fairy Tales Freakdown turns the story of the movie into a fighting game that players of all ages will love. Taking six familiar faces from the popular film, Fairy Tales Freakdown pits the unlikely combatants in a series of battles against one another each fight taking place in a classic SHREK environment. Solid gameplay will earn you the right to play as one of three locked characters, and each brawler is characterized by a unique (and highly comical) fighting style. The mostly non-violent fighting closely mirrors the humor of the film, resulting in some truly memorable melees. Using animations that are straight from the film, the game delivers the look and feel that made SHREK so successful. Play alone or take on a friend in this lighthearted, tournament-style fighting game.


Also in series

Shrek Super Party
Shrek Super Party
Shrek Extra Large
Shrek Extra Large
Shrek: Hassle at the Castle
Shrek: Hassle at the Castle
Shrek: Swamp Kart Speedway
Shrek: Swamp Kart Speedway
Shrek
Shrek

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Reviews View More

i like how someone looked at this and said "this is good lets release it"

I don't know, man. Car rides with this loaded up just hit different. The iconic locations and the iconic characters. Just dumb fun.

This is an iconic nostalgic game to me, because it was one of a very small number of Game Boy Color games I owned as a kid. It was this, Pokémon Crystal, and that Disney's Atlantis one. These were my precious treasures.

Now, I've never been very good at fighting games, and especially not as a snotty little ten year old, but nevertheless I diligently pressed those A and B buttons, and lead my Shrek characters into battle, and I loved every infuriating moment of it.

The art and music in this game is really well done - in particular the way the characters celebrate when they win a match, or drop pathetically to the floor when they lose, is alway filled with such joyful, buoyant animation. You feel their suffering and/or bliss. Shrek has an insane, Joker-like grin when he wins. Fiona's kind of sassy with it. The gingerbread man is strangely menacing, waving candy canes in the air in the manner of a killer robot who possesses no mercy. It's all so beautiful. It's all so violent.

The game operates on a simple password system. Each level passed gives you a new one, so you can return to that particular level, enemy, or unlock. Entering the code to fight the dragon was the greatest hack I'd ever known as a child, and it was simple good fun.

Once I unlock the executioner (again), it's over for you.

Here's my full look at EVERY Shrek game: I Played Every Shrek Game

Everyones clowning on this but it's the best game ever

Gameplay - ★
Roster - ★
Graphics - ★
Sound - ★★

So, I'm not even really sure why 2024 has started me off here, but it has.

This game is. Bad. Like, very bad. Roster is small, the graphics leave a lot to be desired, the game has remarkably less frames of animation than the original street fighter on the DOS that came out 20 years earlier than this, Donkey has meth teeth. Overall, just miserable.

No story, but there is a practice mode, which is about as useful as a chocolate fireguard considering there are only two buttons, so not a particularly hard game to master. There are hadouken inputs for each character though. Actually you could argue these are the only inputs worth using, as even the AI thinks so, spamming them a lot faster than you can, so good luck with that.

So most games I touch on the mechanics, so here's the rundown. Two buttons. Punch and more punch. Motion inputs, and a special bar that just, doesn't work - I pressed every button combo I could think of but just couldn't find the combination that worked. Also weirdly there's death pits - Holes in the map that act as insta death. Yeah, these are traps just for the player, because the AI sure as shit isn't falling in them.

This game has no redeeming qualities. I could have played absolutely anything else. Tekken 8 is out for fuck sake. What on earth am I doing with my time. But instead I got to stare at all 3 frames of animation each barely recognisable character had. Do not bother, this game is miserable.