Reviews from

in the past


7 Days to Die; o jogo em eterno Early Access.
Minha primeira expêriencia, jogando com amigos, foi divertidíssima, a experiência de Sobrevivência + Tower Defense + Construção de bases é coisa de outro mundo, o que torna ainda mais infeliz o fato de ser um jogo com um incrível potencial desperdiçado por desenvolvedores incompetentes e acomodados.
Mais de DEZ anos em Early Access, com uma otimização horrível que parece só piorar com o passar do tempo, além de você precisar de um PC da NASA pra rodar liso, seus amigos também precisam ter, o que torna MUITO difícil achar amigos pra jogar junto.
A jogabilidade nos servers é muito divertida, pelo menos, se você gosta de construir bases incríveis com ajuda da comunidade, mas é péssima se você também tiver interesse em construir "Bases Anti-Hordas de Zumbis" porquê... bem.... não tem zumbis nos servidores, wut.
Ao contrário das noites de lua sangrenta nos servidores solo ou multiplayer com amigos, os servidores públicos/da comunidade não aguentam mandar mais de 1 ou 2 zumbis pra cada jogador se defender na noite de lua sangrenta porque como a otimização é um lixo total há mais de 10 anos, é impossível ter muitos zumbis atacando ao mesmo tempo sem o servidor EXPLODIR.
Passei um bom tempo jogando os dois modos de jogo: servidor pessoal com os amigos, defendendo nossas humildes bases contra hordas de zumbis, e também jogando em servidores públicos brincando de construir cidades, castelos e a porra toda com gringos de tudo quanto é canto do mundo.
Resumo; Um jogo muito divertido com grande potencial desperdiçado devido aos maus cuidados dos devs, principalmente com a terrível otimização.
Tempo de jogo: 572 horas


Spend almost 20 minutes finding 5 rocks and got insta killed my a zombie 13 feet away from me.

I don’t even feel like giving this a proper review to be honest. Bored to death the whole time I played it. I would rather put a toothpick in my big toenail and kick a wall than play this slop again.

Don't understand how to play, get bored

frankenstein ass game i sincerely think this awful


Depois dos 7 dias você começa a ver como os dias passam rápidos...
E percebe o quão bom é matar zumbis hehehehe

There were roughly 4-5 years between my two play sessions of this game and it still felt like an unoptimised, clunky mess. It's been in "Alpha" for a whole decade, which to me says it's never getting finished. Don't waste your money.

This game controls like hot ass on Xbox. No FOV changing, no video options while in-game, 30 FPS so everything feels choppy, the crafting system is insanely convoluted for new players, and the combat feels unrewarding and punishing. It honestly looked better in 2013 in Markiplier's playthrough

Addictive like crack, fun gameplay with good mechanics and great with friends.

Meh, didn't like playing it singleplayer, I imagine with friends it is far more fun.

7 Days is a decent game in the case of the game itself, but everything has ups and downs. When it comes to gameplay, I guess it might be considered as kinda solid. It runs, but the game's downfall is in both the graphics and update departments. I must also say it is really fun goofing around with friends and I have had many laughs playing with one of my comrades Trooper527. More attention is brought to the PC side of the game, so maybe I am a bit more salty as a PlayStation player...but whatever.

This game is absurd, a wonderful guilty pleasure. Its janky, it's broken, but it has something about it I find really charming. It's a wonderful game to play with a group of friends and maybe a beer or two, and that takes the sting out of the random stupid deaths that will take place. The blood moons and trying to survive them are total chaos, and eventually you'll find yourself building concrete madness towers trying to survive each one.

Also turning a strip club into a zombie meat grinder was a lot of damn fun. The fact that they've been updating this game over the years is really something - trying to clear every big house now feels like crawling through a dungeon, and the hospitals and such are sprawling hours-long grueling expeditions. It's dumb in the best kind of way and fun with the right group. Playing alone is a slog and not recommended.

7 Days to Die is one of the many "Early Access" zombie survival games that have been around for the past decade or so and are still under development. While this game might not be the most unique or polished game, I still manage to come back every now and then and have a blast with my friends, whether we play vanilla or via the "Darkness Falls" mod. It's easy to lose track of time playing this game, and there is alwasy something to do, even after getting most of your skills up. Usually by the time your almost done, the developers release a new update by then with some more things to do or explore. Recommend getting this game on a sale as it usually goes down to $5 or so on steam every now and then. Definitely better with friends btw, although I find the single player enjoyable as well.

The same friend that got me to play DayZ got me to play this today with 2 other friends. I didn’t think it was possible to be worse than DayZ when it came to zombie games, but I was wrong. Not only is this like DayZ in the sense there is no map, but it also nearly as laggy as DayZ. Every NPC’s movements are about 20 frames slower than yours and the character designs are some of the worst I’ve ever seen. The combat is extremely lame and the thick mist makes the map almost impossible to navigate. Collectively, DayZ and this game have officially ruined zombie games for me. I’m glad I played Zombie Army 4 before these so they couldn’t ruin it. I’ve also now definitely learnt not to ever play a game that friend recommends me again, especially since he called this one of the best zombie games and one of the best horror games ever made. I think he forgot other zombie games like The Last of Us, Left 4 Dead, Dying Light, State of Decay, and the Zombie Army quadrilogy exist and as for horror, this literally came out the same year as Outlast and is no where near as good as it.

Honestly I didn't really engage with this game's systems because the immediate impression was so off-putting. Console controls are just PC controls but you have to push the mouse cursor around with your thumbstick. The draw distance is about 20 feet; even with absurd levels of fog you’re constantly watching the environment pop in. Everything is monochromatic and generally ugly, the UI is too small to read and it seems to have a really inconsistent framerate.

It is a great survival game with RPG elements, such as level and perk system. It isn't finished yet, but it got high potentials.

This game was made in 7 days

Divertido, mas joguei sozinho

Its good but it gets boring like fast

It is a janky, unstable, unoptimized mess of a game that is more addictive than nicotine.

Amazes me how long this game has been in development for and still feels the exact same.

Super cheap to buy on sale and was fun to play for a couple hours with friends. Gameplay gets stale fairly quickly and you have to try VERY hard to find fun after a while.

The 7 day zombie horde mechanic is fun but just becomes a chore very quickly.

If you ever plan on buying this game with friends, become a mole man and create a sinkhole under your main base.

A lot of glitches but overall a fun experience!

Dropped this game after 7 days

I found this as a fun time-waster of a game and love the idea of building up my own fun little fort that I can return to after a day of running around and collecting supplies, but really the main fun is gained from playing it with friends and I love scavenging supplies to help them out. Especially if they have their own private server I can jump into when they're offline since I live in a different timezone.

The basic game itself has the same fun qualities as many typical survival games with zombies and the unique take of, as the name suggests, every seven days the zombies go wild and do all that they can to get to you, trying to tear down your walls when a red moon rises which makes them tougher and spawns more dangerous zombies than normally spawned during the other days and night.

As the game is still in Early Access, STILL, you can quite quickly finish the techtree and build everything, however, mods exist that make the game a whole lot more fun! Not only adding more zombies, but also a larger variety of weapons, vehicles, weapons and tools.

The best I can show is the comparison from these short moments of gameplay I streamed/uploaded during an intermission:

Main game: https://youtu.be/LS4Ix4T5DbU

Undead Legacy Mod Videos: https://youtu.be/JwizQPIEAvw and https://youtu.be/_DubYmPH4v4

I still find it fun at times and have a lot of fun deconstructing items and collecting all kinds of salvaged items and hand them over to my friends for us all to have a good time and benefit from our hard work!

Like quite a few games I like, mods certainly enhance it however, unlike those ones, this one isn't that good by itself imo and can get very boring, even with friends as there's a limited selection of weapons and such. Especially compared to the aforementioned mods.

I'm not joking, this thing is a piece of dogshit. Booted this rancid shit for like 45 minutes before uninstalling. Disgusting ass graphics make it genuinely unpleasant to even look at, it's way too convoluted, even early on, combat feels terrible, like genuinely awful. Don't even waste your time, this thing sucks.


I have never regretted buying a physical game more.

I was shocked to hear that this has been in development for almost 10 years. There are asset flip games on Steam that were made in a few hours that play better. Some decent goofs with a group of friends for a few hours but would recommend just about anything else over this.

Dumb game that I like anyways.

this game is rlly fun if only the ps4 version didn't suck so hard lmao