Reviews from

in the past


I played this game for so long and i really wanted to finish it but i just. can't. do it anymore.

To start with the positives, the game visually looks really neat. It has some of the best spritework i've ever seen and this adds into the attack animations, which are basically just the GBA Fire Emblem crit animations on super steroids. The gameplay itself is decent early on but obviously the best part about the game is the character interactions. While i had never played most of the games featured, the character interactions were still very fun to watch. The best pair in the game is Frank West/Hsien-Ko because they took the irony of this pairing and pumped it with amazing chemistry. It's great.

The character interactions kept me going even when the game started to slog. But by chapter 30, it was no longer a slog. It was Brawl lag. Because the chapter start dumping so much shit on to you that i could rarely complete chapters in one sitting. And this was the mid-game too but the late-game is just an entirely different beast. One map took me three days to clear because of how much there was on it. And there's more to it. Because everything that isn't items or standard attack uses up the universally shared XP meter, that meant i had to be very conservative with skills and specials. Heck, even countering wasn't always viable and all this added to the length. I only have 11 more chapters left but hearing that Ch.39 takes everything i hate about this game and multiples it, i just don't wanna anymore.

I hear Project X Zone 2 makes very significant improvements to the formula and pretty much invalidates this game. Perhaps that's true. I wanted to play it because i want to play every Monolith Soft game but as much as it hurts to say, i gotta say it: this is one of Monolith Soft's very few Ls.

caramba seria muito legal um crossover da namco vs capcom ne ? q tal se a gente adicionasse ate a sua MAE NESSE NEGOCIO.
O jogo e mt divertido....nas primeiras 5 horas pq dps disso vira uma tortura monotoma a onde a historia não vai a lugar algum.
não pretendo continuar e não vou voltar pra finalizar, ja gastei 14 horas da minha vida nisso e infelizmente elas não vão voltar.
o combate e repetitivo by the way

Project X Zone is a great crossover game, seeing all the different characters from all the different game series interact is truly awesome. The one issue I have with the game is that it is too repetitive, has too many enemies to defeat per chapter, and is too long, in my opinion. But for what it is, it's a really great game and worth checking out if you know at least some of the characters in the game. Personally, I played it especially because of KOS-MOS and T-elos and wasn't at all disappointet with them in the game, there were a lot of great moments with them, and as a Xenosaga fan, it was wonderful to see them in this game. (It was also nice to see the .hack characteres)
I'd also like to see another Crossover game from Monolithsoft on the Switch, it's a bit of a shame that we haven't gotten any more since 2015, and Project X Zone 2 being the last one.

The sprite work is absurdly good. The gameplay (mainly a fighting/beat'em up game) is average at best but it's fine and looks entertaining enough.

I love this game, but I would love it a lot more if it was 25 hours shorter


played through most of it. it has a novel grab, but gameplay gets very repetitive very fast with nothing to spice it up besides new characters. and that stops after a certain point, to which there's still 20+ chapters left full of repetitive fights

You just wouldn’t get it.

Part one of my all-time favorite gaming duology. The character interactions are great, the sprite visuals are nice, and the strategy-based gameplay is fun.

It oozes fanservice, though I do wish some of the cast from Namco × Capcom that wasn't in this title showed up in this or its sequel.

I don't hate it, no I'd almost say I loved it, but it had so many aspects that could have been better. It should have been significantly shorter, the story is a little ridiculous and the pacing for levels is atrocious. And yet, the music and characters are great and the sprites are BEAUTIFUL! The gameplay at first is amazingly fun, and while it remained fun until the end for me, it does get very tedious, fast.

Overall a good experience, but I played this in short bursts over the course of two months and that's not usually how I play games to completion. Still excited to try the sequel, and this game has made me discover quite a few franchises/games I want to pick up because I fell in love with the characters!

(Kinda glad I'm done with it after the final chapters)

I’mma be honest: I have no idea how I ever managed to finish this. The game is repetitive to an insane degree, but somehow, it never stopped being fun to juggle enemies around and pull off flashy special moves to do insane damage. It’s a true shame that no other game except the sequel used this system in an tactical RPG. Of course, thanks to all the fanservice and characters I’d never seen before, this introduced me to a bunch of games I’d never have heard of otherwise.

An interesting game, but gameplay gets extremely tedious really fast. A who's who of characters from Namco-Bandai, Sega, and Capcom.

Fuck y'all, I liked it. Could stand to be a little less grindy, though.

cool fanservice/content, mediocre gameplay

Can't believe I finished this shit

As a kid who only had a 3DS at the time this came out, but knew all the characters by proxy (at least the Capcom and Sega ones), I had to have this game to let me in on these franchises.

Sadly the game itself is a bust, consisting of barely tactical gameplay and repetitive combat consisting of button mashing and not much else.

I do not like this game. I do not like it in a house, I do not like it with a mouse. I do not like it here or there, I do not like it anywhere.

Imagine all your favorite Namco, Capcom, and Sega characters all in one game. Now imagine that game is the single most tedious barebones strategy RPG ever created. That’s Project X Zone.

I played like 30 hours of this just to unlock Mega Man X and Zero but actually ended up really enjoying it, it def gets stale after a while especially when the formula is so bland but you're in it for the gameplay and the funny character interactions not the depth of the story. Oh Sanger appearing after I played Super Robot Wars for the first time blew my mind and I was genuinely so hype when he showed up.

Honestly really disappointed by this game. I'll start with the few things I liked before delving into the negative.

First, this is probably one of the last well made sprite based games made by a non indie-game company before Nintendo fully shifted away from that style of games, I really gotta respect the effort and dedication here, it's very fantastically done and looks beautiful. Second, Monolith really did their research with references and making all the cast faithful to how they are in their games. While I only know a handful of characters starring in this game, I got most of the references and felt they were pretty consistently written with how they were from their base games, so kudos to Monolith there too. I was a bit interested in seeing where this crazy story went which kept me going for a bit.

But...that's where my praise for this game completely ends. The gameplay is ridiculously repetitive, and struggles to strike a balance between too easy and too much padding/way too drawn out, and I say this as someone who loves grid-based strategy RPGs like Fire Emblem which this game is similar to.

A lot of early chapters are a cakewalk, but then they pad out the latter mid game chapters I got to with a million enemies that take forever to kill, and even the ones that don't take forever to kill you're incentivized to take longer to kill them anyway to use all of your moves to get more experience to make your party members stronger, so the game punishes you for getting fights done quicker. Not to mention it takes forever to move across the whole map to get to all of the millions of enemies the game throws at you. I literally used cheats to give myself infinite movement to make it faster and it STILL took forever.

Also, this game is very obviously when Monolith Soft entered their "Let's give up all of our writing integrity to cash in on otaku bait fanservice with big boobs to win over a fanbase!" phase which culminated in Xenoblade 2's horrific oversexualization of its cast, and it's clear that garbage started with Monolith's work on this game in full force. It's disgusting, plain and simple. The animations really focus hard on overexaggerated boob jiggle and they picked a ton of women with very slutty and ridiculous anime designs (and as usual in these sorts of things, the men are all dressed fine and not sexualized, it's all the women). Honestly made it really hard for me to stomach this game at times and I got really sick of it quickly.

I pushed through to Chapter 16 where the game decided to just black screen me and not respond, even after I reloaded several times, and I honestly breathed a major sigh of relief. I found out this game has another 30 chapters of this garbage and I didn't wanna put up with it any longer, so I'm happy to finally be free of this trashy game.

Honestly, I'd had higher hopes for this game given it seemed like such a cool cross over fighting game made by Monolith whose Xenoblade games I adore, but I was sadly mistaken. Very disappointed with their work here, and I hope 2 is a much better improvement in a lot of ways.

Final Playtime: 11 hours, 41 minutes.

Somehow you made doing combos boring.
How did you do that?

I like tactical gameplay and love crossover games. This game has many great Capcom and Bandai Namco characters. I'll be honest and say I'm not too familiar with a lot of the Sega roster but still cool.

Lo peor que tiene en su combate es que llega a ser repetitivo y abusa en los niveles finales de meter una gran cantidad de jefes que solo funcionan como esponjas de daño; a su favor tiene el manejo de recursos debido al uso de la barra XP para el llevar a cabo tanto el uso de habilidades así como de la definitiva de personajes ó ,en caso de perder una pelea, revivir con algún otro personaje y además el apartado visual esta bastante bien trabajado y la combinación de pixels con un ambiente 3D es bastante atractivo así como son atractivas las animaciones para cada ataque tanto normal como los especiales.

This game introduced me to so many franchises and games that I love to this day. I wouldn't be the gamer girl I am today if it wasn't for this game. Also it has anime boobies so this lezzer happy. Good game.

Badass. Take all-stars across gaming history and put them into a simple and non-grindy tactical RPG. Graphics, Gameplay, and Soundtrack all kick hella ass. I would play this a lot from 2012-2014. Honestly, it'll never happen, but if it gets a remaster I'll play it again in a heartbeat. Especially, since I never got to the end.

Play Super Robot Wars Original Generation Saga Endless Frontier EXCEED instead.


Stages took way too fucking long

An almost intensely bad pace lets down what's ultimately a simple, if repetitive, RPG that's full to the brim with style, fanservice aplenty, and some of the best spritework you'll ever find.

I can't bring myself to hate this game, as the gameplay was engaging enough to keep me going through. But as someone who doesn't love TRPGs, and who also barely knew anybody in the game going into it, I didn't have an amazing time. The levels got very long and stale, and the plot didn't make sense to me. The music was pretty good at least. I still was able to enjoy parts of this game, but I don't really care for it.