Reviews from

in the past


This game got me to try a bunch of new series. Was a huge deal back in the day for 3DS. Got a bit repetitive by the end but was a super fun time.

I’mma be honest: I have no idea how I ever managed to finish this. The game is repetitive to an insane degree, but somehow, it never stopped being fun to juggle enemies around and pull off flashy special moves to do insane damage. It’s a true shame that no other game except the sequel used this system in an tactical RPG. Of course, thanks to all the fanservice and characters I’d never seen before, this introduced me to a bunch of games I’d never have heard of otherwise.

The fan service is great...
But (for me) it felt barely like a game after a couple of hours.

This game introduced me to so many franchises and games that I love to this day. I wouldn't be the gamer girl I am today if it wasn't for this game. Also it has anime boobies so this lezzer happy. Good game.

I don't hate it, no I'd almost say I loved it, but it had so many aspects that could have been better. It should have been significantly shorter, the story is a little ridiculous and the pacing for levels is atrocious. And yet, the music and characters are great and the sprites are BEAUTIFUL! The gameplay at first is amazingly fun, and while it remained fun until the end for me, it does get very tedious, fast.

Overall a good experience, but I played this in short bursts over the course of two months and that's not usually how I play games to completion. Still excited to try the sequel, and this game has made me discover quite a few franchises/games I want to pick up because I fell in love with the characters!

(Kinda glad I'm done with it after the final chapters)


This one's so hard compared to 2, I've been stuck in chapter uhh fetus of god for years.

Fun to play with your brain turned off or while watching something. The combat never gets too hard but timing crits is fun. Really nice pixel art that is one of the game's main draws. Kind of like a fire emblem combat meets samurai warriors extravagance.

Honestly really disappointed by this game. I'll start with the few things I liked before delving into the negative.

First, this is probably one of the last well made sprite based games made by a non indie-game company before Nintendo fully shifted away from that style of games, I really gotta respect the effort and dedication here, it's very fantastically done and looks beautiful. Second, Monolith really did their research with references and making all the cast faithful to how they are in their games. While I only know a handful of characters starring in this game, I got most of the references and felt they were pretty consistently written with how they were from their base games, so kudos to Monolith there too. I was a bit interested in seeing where this crazy story went which kept me going for a bit.

But...that's where my praise for this game completely ends. The gameplay is ridiculously repetitive, and struggles to strike a balance between too easy and too much padding/way too drawn out, and I say this as someone who loves grid-based strategy RPGs like Fire Emblem which this game is similar to.

A lot of early chapters are a cakewalk, but then they pad out the latter mid game chapters I got to with a million enemies that take forever to kill, and even the ones that don't take forever to kill you're incentivized to take longer to kill them anyway to use all of your moves to get more experience to make your party members stronger, so the game punishes you for getting fights done quicker. Not to mention it takes forever to move across the whole map to get to all of the millions of enemies the game throws at you. I literally used cheats to give myself infinite movement to make it faster and it STILL took forever.

Also, this game is very obviously when Monolith Soft entered their "Let's give up all of our writing integrity to cash in on otaku bait fanservice with big boobs to win over a fanbase!" phase which culminated in Xenoblade 2's horrific oversexualization of its cast, and it's clear that garbage started with Monolith's work on this game in full force. It's disgusting, plain and simple. The animations really focus hard on overexaggerated boob jiggle and they picked a ton of women with very slutty and ridiculous anime designs (and as usual in these sorts of things, the men are all dressed fine and not sexualized, it's all the women). Honestly made it really hard for me to stomach this game at times and I got really sick of it quickly.

I pushed through to Chapter 16 where the game decided to just black screen me and not respond, even after I reloaded several times, and I honestly breathed a major sigh of relief. I found out this game has another 30 chapters of this garbage and I didn't wanna put up with it any longer, so I'm happy to finally be free of this trashy game.

Honestly, I'd had higher hopes for this game given it seemed like such a cool cross over fighting game made by Monolith whose Xenoblade games I adore, but I was sadly mistaken. Very disappointed with their work here, and I hope 2 is a much better improvement in a lot of ways.

Final Playtime: 11 hours, 41 minutes.

As of now it's more like a job than a game

Le mec qui a fait les derniers combats du jeu j'espère qu'il bossera plus jamais sur un TRPG de sa vie

Project X Zone is a great crossover game, seeing all the different characters from all the different game series interact is truly awesome. The one issue I have with the game is that it is too repetitive, has too many enemies to defeat per chapter, and is too long, in my opinion. But for what it is, it's a really great game and worth checking out if you know at least some of the characters in the game. Personally, I played it especially because of KOS-MOS and T-elos and wasn't at all disappointet with them in the game, there were a lot of great moments with them, and as a Xenosaga fan, it was wonderful to see them in this game. (It was also nice to see the .hack characteres)
I'd also like to see another Crossover game from Monolithsoft on the Switch, it's a bit of a shame that we haven't gotten any more since 2015, and Project X Zone 2 being the last one.

It's fine, supongo. No conozco a tantos personajes como me gustaría y sinceramente eso le quita casi toda la gracia. La historia pues sin más, no me atrae. Y el gameplay es que tampoco me dice nada. Buena música y buenos gráficos eso sí.

An almost intensely bad pace lets down what's ultimately a simple, if repetitive, RPG that's full to the brim with style, fanservice aplenty, and some of the best spritework you'll ever find.

As a kid who only had a 3DS at the time this came out, but knew all the characters by proxy (at least the Capcom and Sega ones), I had to have this game to let me in on these franchises.

Sadly the game itself is a bust, consisting of barely tactical gameplay and repetitive combat consisting of button mashing and not much else.

Badass. Take all-stars across gaming history and put them into a simple and non-grindy tactical RPG. Graphics, Gameplay, and Soundtrack all kick hella ass. I would play this a lot from 2012-2014. Honestly, it'll never happen, but if it gets a remaster I'll play it again in a heartbeat. Especially, since I never got to the end.

The sprite work is absurdly good. The gameplay (mainly a fighting/beat'em up game) is average at best but it's fine and looks entertaining enough.

Esse jogo é simplesmente longo, e coloque bastante longo nisso, no geral é um bom jogo pra passar o tempo com suas franquias favoritas

I do not like this game. I do not like it in a house, I do not like it with a mouse. I do not like it here or there, I do not like it anywhere.

Imagine all your favorite Namco, Capcom, and Sega characters all in one game. Now imagine that game is the single most tedious barebones strategy RPG ever created. That’s Project X Zone.

[Ref played 2023] A batshit game similar to Miitopia in feel but with far more to go off. If you're a fan of ~50%+ of the games featured in PXZ I'd recommend it
Pros: What feels like the point of the game - silly interactions between characters that shouldn't interact with each other - is generally done well and is often funny purely in a none of this makes sense or is expected way, the plot exists and is serviceable in order to bring about these interactions but is in of itself forgettable
Cons: The gameplay is generally very slow, basic and uninteresting, it's nice to see some cool longer animations a few times but at the few hundredth time its boring, my only complaint with the plot is the overreliance on characters being inappropriate gets in the way of the more fun silly interactions between characters

I like this game and its sequel quite a lot, because I'm a sucker for pretty sprites and I found the combat satisfying to master the timing of crit hits with. But I understand why these games weren't well received.

The game becomes repetitive after 30 hours, what i enjoyed the most were the interactions between characters, combat system was kinda weak but overall the game is mostly enjoyable

The only explanation of Frank West being in this game is bias. Somebody over at Monolith definitely pushed them to write his character in. Ain't no other goddamn way, as he is easily one of the least popular characters in modern Capcom's arsenal regarding the Japanese market.

Anyway, gameplay is awful. The fights are so incredibly monotonous, and you're completely railroaded between stages. Character animations are nice, and the dialogue can be pretty fun. But that's the extent of this otherwise banal game.

caramba seria muito legal um crossover da namco vs capcom ne ? q tal se a gente adicionasse ate a sua MAE NESSE NEGOCIO.
O jogo e mt divertido....nas primeiras 5 horas pq dps disso vira uma tortura monotoma a onde a historia não vai a lugar algum.
não pretendo continuar e não vou voltar pra finalizar, ja gastei 14 horas da minha vida nisso e infelizmente elas não vão voltar.
o combate e repetitivo by the way

A nice play X Xone for an hour before bed every night type game.

I started Project X Zone for the Capcom franchises as, I was only familiar with 1 or 2 of the franchises from Bandai or Sega. While the franchises represented in Capcom are some of my favorites, i do that there is an incredibly clear bias towards the Bandai characters. It probably isn't helped by the fact this was developed in-house at Bandai but that's what you get I suppose.

X Zone has very addicting gameplay and phenomenal sprite work. An incredible game for playing while having a podcast on in the background. For the first 20 chapters, it was super exciting to predict which character would be introduced and join the party as you don't get too much of one company's characters in a row. It is unfortunate that after chapter 20, the game sort of stagnates in awful filler. The chapters just seem to get longer and longer for the sole reason that, rather than bring actual challenge, they simply throw more and more enemies at you with bigger and bigger health bars. To say this is one of the games with the worst spongy enemies would be an understatement. Nevertheless, I can't say that the game didn't serve its purpose. I'm looking forward to playing the second one, as they seem to have comprised a roster made solely for me.


I love this game, but I would love it a lot more if it was 25 hours shorter

Can't believe I finished this shit

I can't bring myself to hate this game, as the gameplay was engaging enough to keep me going through. But as someone who doesn't love TRPGs, and who also barely knew anybody in the game going into it, I didn't have an amazing time. The levels got very long and stale, and the plot didn't make sense to me. The music was pretty good at least. I still was able to enjoy parts of this game, but I don't really care for it.