Reviews from

in the past


Short, but amusing. That's all.

Ratchet & Clank Quest for Booty (2008): Aunque vendido como juego completo no puede quitarse esa peste a DLC. Como añadido no está mal pero como juego se siente corto, precipitado y sin mucho que ofrecer. Quita el hambre pero está lejos de ser una experiencia satisfactoria (5,95)

Surprisingly fun, maybe cuz its shorter but I didn't get as bored as I thought I would.

I understand why this game came with my PS3 but I don't understand why people have to buy it when it doesn't come with a PS3.

I was a really big fan of the R&C series when I was a young teenager but the Playstation 3 games seem worse. I personally felt that this game was too childish and that the story was crappy.
The battles and the world are okay though.

ummm this was a weird one. i just don't even know why it needs to exist when it's only like 6 hours long. still fun i guess


Not quite sure why this was a standalone game. It wasn't bad by any means, but it felt like a director's cut extension of Tools of Destruction. Is that a good thing? I don't really know. Weapons were fine, story was a little weird but nothing to knock. If you liked Tools of Destruction, you'll have fun. If you didn't you can probably skip.

It's a nice continuation of Tools of Destruction but it's main purpose of being there to make the wait for A Crack in Time less frustrating clearly disapear when playing it in 2024. But well, I clearly won't complain since I get to have more Talwyn Apogee.

The epitomy of short and sweet.

Insomniac absolutely should not have made this game, but it's not a complete waste of time. The setting is fun to look at, and I think the concept of the final boss is neat. Other than that, it was a waste of Insomniac's time and money, and it was a waste of mine.

I think this is one of the most pointless games ever made (albeit still fairly fun since it's a R&C game) but I have to admit I'm curious as to how most R&C fans reacted to the ending when it first came out

Es el peor ratchet and clank que jugue por que no tiene clank y es corto como yo en mis adjetivos positivos

Feels like something thrown together to tide you over until the next interesting thing.

plays like a demo for the game it succeeds

One of those games I never finsh but should maybe

Some of them will find this game exciting, and some of them not. This game its not a major game, but more of an extension of the Ratchet & Clank: Tools of Destruction. What I want to say is that you can finish this game in just few hours, 4-5 if you are new to the game. For this reason it doesn't put a great impact and the gameplay isn't so groundbreaking, which led me playing this game several times ( I think 6 or 7 times till now). All in all I recommend this for the fans of R&C, but for others, better not.

It's fine! Short, and basically inaccessible these days, but it's fine. I do mean short- you'll clear it in less than an afternoon if you've picked up a R&C game before. Basically an expansion pack that slipped its way into a distinct package and served as tech demo for mechanics Crack in Time would further expound upon.

I'd recommend trying it if you can at a /reasonable/ price.

Very short but sweet game with an entertaining and well written story as usual. I really like the experimentation here with the dialogue choices for Ratchet (even if most of them will halt your progression), and even the gameplay choices. I was shocked to find out you could actually skip out on certain things such, spoiler warning, as not saving Talwyn in the caves, and it creating direct gameplay impacts. I saved her of course but it was insane to know I could NOT do it.

Very fun and challenging boss at the end with good platforming challenges (though the tight rope walking is a bit lazy imo) and I found it interesting how the final upgrades/modifications for weapons were things you find in the overworld instead of buying in the shop with raritanium. Kinda sad the weapons and some assets were just flipped from Tools but it's to be expected here.

Now onto Crack in Time for my binge of this series.

"I mean I worked on some real junk, but this one takes the cake. Pirate Ghost Robots? What, do they think we're idiots?"

-the Narrator from the first quark vid comic from R&C Up your Arsenal.

baseado (foi dos unicos que joguei)

It's an okay little side game. Not much else to add here.

I like Ratchet & Clank and I like pirates so really this is totally my jam.

it's fun but it's not worth 15 dollars

Extremely short, but still some classic Ratchet goodness

While this game is shorter than the rest of the games in the series, its overall story is important especially for the game that follows. The addition of the difficulty setting in this game is great and it also introduces the magnetic tether concept which the next game utilizes very highly. The tether needs to make a comeback god damn it! Still a great game aside from the length.

It could have not happened, and that would be okay. The next game probably would've benefited from that.


Fine for what it is, but what it is isn't much. Probably should've been dlc

Totally thrown together and is honestly not even worth playing. It's just basically a dlc expansion of Tools of Destruction without much of the level design that made it interesting in the first place. You fight the same enemies over and over and there isn't that much interesting to say really

A small snack for fans of the series to enjoy between major releases. Quest for Booty tries some new ideas which are both hit and miss. I remember the ending cliffhanger being quite significant and it did build hype for A Crack in Time. Overall, decent 2-3 hour game.