I wanted to like this game a lot more than I did. Maybe I didn't give it a fair shot, but after 6-8 hours, I felt slightly overwhelmed by the amount of options while DJ'ing and wasn't exactly sure what to do to increase my score. Some levels I would "play" perfectly, and get 3* while others I felt less confident about and would score higher. Doesn't help that they delisted this game so that leaves a sour taste in my mouth as well.
сам геймплей-веселый и интересный, но во всем остальном-херота. Графон кал, карьера настолько убогая, что я из-за нее забросил данную игрушку. Всю карьеру тебя обучают, обучают, обучают.....Я ХОЧУ ИГРАТЬ МУЗЫКУ, Я В БЫСТРОЙ ИГРЕ ВО ВСЕМ РАЗОБРАЛСЯ. Если вам надо совместить хиты вашей мамы, песни из тик-тока, дискотека00-х и метал, то эта игра для вас
Un simulador de DJ con una tecnología absolutamente brutal y una campaña que te introduce poco a poco a todas sus herramientas. Una pena lo de sus prácticas monetarias abusivas y lo de que el juego por si quizás sea algo escaso de contenido y lo intenten difuminar con que subir de nivel cuesta un huevazo.
I love the basic gameplay here but
a: the campaign is kind of busted and kind of just seems like a way to remind you of all the features you already have access to in Freestyle, which is the real game
b: the selection just kind of bottoms out at a certain point and I ended up with no incentive to level up because nothing I can buy is interesting
C: there's a funny little glitch on PS4 where you can only export like a minute of video before the audio stops happening and in a game explicitly about music that kind of blows.
Still, it's a game I can sit with and be enthralled for like an hour straight just putting different stuff together, I love it.
a: the campaign is kind of busted and kind of just seems like a way to remind you of all the features you already have access to in Freestyle, which is the real game
b: the selection just kind of bottoms out at a certain point and I ended up with no incentive to level up because nothing I can buy is interesting
C: there's a funny little glitch on PS4 where you can only export like a minute of video before the audio stops happening and in a game explicitly about music that kind of blows.
Still, it's a game I can sit with and be enthralled for like an hour straight just putting different stuff together, I love it.
The real fun in this game comes from messing around in Freestyle mode and combining different songs, especially with the thousands of custom songs people have modded into the game. You can make combinations that sound surprisingly great, or you can put the vocals of Bring Me to Life on top of the instrumental of Call Me Maybe. Unfortunately, in order to learn about all the different things you can do and unlock new things, you need to play the campaign mode, every level of which drags on for far too long.
Get some friends together and play this game. It doesn't matter if you have musical expertise, in fact it's probably better if you don't. Some of the most fun and biggest laughs I've ever had while playing a game have been during this.
Get it, and fulfil your dreams of being the most popular terrible DJ in the world. Or you can be a good one, that works too
Get it, and fulfil your dreams of being the most popular terrible DJ in the world. Or you can be a good one, that works too
This is really fun. Even the most cursed mixes I made in this game were fun to listen to. I'm not a huge fan of the "rawr XD" presentation but the stages all look cool. I wish I had played this on PC though - it really feels optimized for PC and the damn stick drift on my Switch made this game way harder than it should have been.
I don't like any of the things that make this a "game" but it's a brilliant toy that lets you make wonderful messes like this https://www.youtube.com/watch?v=RQmEERvqq70
in real time.
in real time.
great fun. very moddable - more songs are out there than exist in the base game. the base soundtrack has a few hits, but is also completely full of utter garbage - who was the target audience?? i can't help but wonder what this game would look like in a world devoid of copyright constraints. maybe something more robust at making mixes rather than focusing on the spectacle? like this game would be incredible even with zero graphics. it's been delisted from sale due to licensing issues or something, but it's findable. if you like funny or interesting mashups, you'll get a kick out of this game.
You can have some fantastic moments in Fuser when you hit the right mix and groove out, but there are some problems holding it back. And unfortunately, the game is delisted and dead since it bombed pretty hard.
In the game, you got a bunch of well-known songs that you can mix and match in some really cool ways. For example, you can take the drum sample from one song and add the lyrics from another. And on the PC, you can save your mixes (I don't think you can do that on consoles).
The problem is that there is a timing system that is not very fun. You have to time beats to get the best scores and progress, but it makes the game feel like a puzzle game rather than a music creator.
Luckily, you can go into free mode and do what you want, but most are going to start playing the campaign, and that part of the game gets a bit annoying. It also feels a bit empty in a way, where the point of the game feels like it's about getting super good at timing beats and unlocking stages, but it's not quite enough to engage you.
In the game, you got a bunch of well-known songs that you can mix and match in some really cool ways. For example, you can take the drum sample from one song and add the lyrics from another. And on the PC, you can save your mixes (I don't think you can do that on consoles).
The problem is that there is a timing system that is not very fun. You have to time beats to get the best scores and progress, but it makes the game feel like a puzzle game rather than a music creator.
Luckily, you can go into free mode and do what you want, but most are going to start playing the campaign, and that part of the game gets a bit annoying. It also feels a bit empty in a way, where the point of the game feels like it's about getting super good at timing beats and unlocking stages, but it's not quite enough to engage you.