Reviews from

in the past


AI Dungeon, especially the subscription version, is a must try for anyone interested in AI in a broader context, someone who likes DND or text adventures, or even just interactive fiction. It isn't perfect nearly ever but it can get extremely close at times, and it is a laugh riot regardless of what inputs you put in, with a lot of customization for what you can do in it. The devs are also very community responsive and the only reason they have monetization at all and features locked behind are due to the up front costs they've been eating for a while for access and development. Try it free, and pay at least for 1 month and I feel like you will enjoy what you get, even if you just generate wacky top 10 lists.

Note: my opinion of latitude and the Ai boom has soured significantly since this review, but at the time this was ai's golden era. Fun buggy toys without a bunch of suits trying to replace workers with it, and latitude not implementing their changes that made the time after this a poor experience

works precisely because of how imperfect it is - there's a surreal quality to the stories this thing spits out that is genuinely engaging and evocative. as soon as tools like these start competently mimicking human output, they cease to be interesting. also, jerma's streams of this game are some of the funniest shit i've ever seen.


almost died laughing with my friends playing this game.
the future of text based AIs is something im really looking forward too.

The funniest game I've ever played. Play it with some friends for the best experience, preferably the weirdest ones you have.

If luck if on your side you'll create the wildest scenarios known to man. For example, me and my friend created a Pokemon adventure where the trainer is viciously mauled by a gang of swearing Meowths in overly graphic detail, and a Simpsons episode where Ned Flanders has a manly bad ass arm-wrestle with the Devil over ownership over Marge Simpson's soul.

The downside is that there will be times where the Ai is being boring or repetitive or make no sense in a way that isn't funny. But I can't wholly blame what is still a pretty wild display of technology to me. Though it may be a text based game, it is the one game I know where you can basically do anything you want.


Randomly generated and learns based on what you do, but doesn't make sense most of the time.

You look at the maclanky and think about how delicious it would be. You think about how delicious it would be if you ate it raw. You think about how delicious it would be if you ate it cooked.
EDIT: look how they massacred my boy.

Cool AI system that you take turns making a story with. Games have come a long way since Façade. I might come back to it later now that I know how to do pins and world info, it kind of lost track of the plot with my first story and without those tools, I was just desperately trying to course correct.

really impressive as a technical achievement and definitely something to build upon - but as it is now, it's just not that great. its main strength lies in its incredible diversity and adaptability to whatever the player does, which is something difficult to achieve in a text adventure. the plots it comes up with, though, tend to be either boring or unhinged - it takes a lot of prodding to get a good story out of it. it's inherently limited in what kinds of experiences it can deliver. it's certainly not going to replace interactive fiction authors or human GMs anytime soon, but it's a fun toy.

It let me have a weird triangle relationship with the director of A Serbian Film and his wife, and also let me assassinate JFK with friends.
Kinda fucked, kinda dope.

https://www.youtube.com/playlist?list=PLqMjCvPXndWdOWySqMoAwZ0AH9JBmU3NM

We have to execute the funny plan

Left after the filter apocalypse. Had to finish my award winning novel about melon farmers elsewhere.

It will never be what it used to... nowadays i just selfhost KoboldAI

Consider me a non-believer, I guess. Turns out a game/toy/tool that is mostly dependent on an AI churning out long strings of interesting and/or logically consistent text is a tad underwhelming. I purchased one of the turbo big-boy cool-kid tiers for a month just to see what the "real" versions of AID were capable of and I'm sorry to say I'm not reporting back on some mind-blowing main attraction.

It's probably a pretty neat tool to have if you're 1. stuck in a creative rut and want to throw some ideas at the wall, 2. just trying to create little vignettes, or 3. using it for shitposting, but I still think NovelAI has it beat on the first two. It's simply too easy to get this thing stuck going in circles or spitting out completely incoherent text, even with their "best" AI models. If you're trying to use it seriously to generate chunks of text more than a handful of sentences long, you're still going to be doing most of the legwork trying to wrangle the AI so it stays on course and editing it so it gives the right attributes to the right people.

--

I do think the developers have started to realize, though, that there's something good here, because there are AI Dungeon-related toys (The "Voyage" feature, only available to Premium tier 2 and higher) that are... actually kinda fun? The common theme here is taking advantage of 1. the AI models' ability to generate SHORT bits of text, and 2. its ability to take any situation and make it do a hard left out of nowhere.

"Medieval Problems" is overtly a clone of Reigns - you are presented with a short, simple problem, except in this circumstance you can type whatever you want in response. The AI here is designed to put up a little more resistance than the standard AID2 models, but the completely open-ended responses offer you plenty of opportunity to have some childish fun in the style of "insisting that you win rock, paper, scissors because you played 'gun'". Corrupt magistrate embezzling tax money? Send my 200 strong adult sons to beat the soul out of him.

"Loom" takes advantage of the wild derailments the AI model is capable of producing by taking your input and offering you several responses to choose from. Continue picking responses to advance the story, or return to an earlier prompt to create a sort of parallel timeline. These are all stored in a map on the left side of the screen and you can hop between them freely, moving these stories forward and abandoning them in equal measure until you've generated tens of increasingly erratic plotlines. It's classic AI Dungeon in a format that makes non sequiturs fun instead of frustrating.

--

Not really a review of AI Dungeon proper, of course, but I think it's worth pointing out the other things Latitude's doing that make the most of the AI's strengths while minimizing its weaknesses. These are still just toys and tools instead of full-fledged games at the moment, but it looks like they're planning on opening this up to third-party creators eventually and I'd be interested to see what people produce. With such a steep entry fee for this playground I don't think we're going to see any kind of viral success for anything hosted on Latitude's platform, but it wouldn't surprise me at all to see something in this vein crop up as an app (at a cheaper price point) and spread like wildfire.

I'm not sure how to review this game. Part of me wants to review it based on its peak, where it truly was anything goes, but the other part of me wants to review it now, with the numerous controversies that it's fallen into. So I'll just do both.

Peak AI Dungeon was something else. From my knowledge it was the first game of its kind, and boy was it a first impression to the potential of this genre. It felt like you could truly do anything, which opened the door to lots of creative ways to advance whatever "plot" you were going through. Or you could just not do the plot and steer the AI in a completely different direction. You didn't even have to go on a grand adventure - I liked using it to generate fun fake Smash Bros. movesets, for example. Additionally, AI Dungeon was probably one of my favorite games to just watch other people play. It birthed such classics as Champ the slimegirl and Playstation 2: The Board Game, and those streams are still some of my favorites to go back to. Of course, it wasn't perfect (as to be expected of an AI of its time). There were times where the game would force you into sticking to one scenario when you wanted to go off the beaten path and vice versa, and sometimes the AI would spontaneously go into NSFW territory, although the eventual content filter did patch that up. Overall though, it was a genuinely fun time just doing whatever and seeing where the AI took you. It truly felt infinite.

Unfortunately, time has a tendency to pass, and its passage did not do good things to this game. Firstly, the controversies. Checking people's private stories is an obvious invasion of privacy, and while the reasoning was understandable, the execution really was not. Besides the filter not working properly (which is a surprise since it's for an AI-generated game, I'd expect them to have a decent AI for this stuff at least), doing this out of the blue and with stories that weren't problematic was an issue, and I hope they learned their lesson from that. Secondly, the AI just feels worse than it's peak. Unless I'm mistaken, I think they lost the rights to the good AI that they used and, rather than buying them back, replaced them with inferior AIs using the same name which, once again, is a big no-no. Lastly, there's the ads. This part I'm not as familiar with since I stopped playing altogether before the ads dropped. From what I've heard though, they were also implemented poorly, and while it makes sense for a free game to run ads for financial support, they're a new addition and pretty much nothing was added to warrant the addition of them.

But what I think is the most damning thing about AI Dungeon, peak or not, is that it now has proper competition. I've used NovelAI for about a month now, and while it is a subscription service, it matches AI Dungeon's peak easily, has more customizability options and the goofy little extra that is Euterpe, and is far less prone to falling off in the future just because it's more premium. There's also openAI's playground, which is also free (albeit for a limited amount of generations), and while it's far more suited to shorter stories and just messing around, the AI is scarily good at what it does. The fact that I fear that one day human writers will eventually be replaced by GPT is a good thing in this case.

In conclusion, games are supposed to be fun, and this rating reflects the amount of fun I had overall. Before it all went downhill, AI Dungeon was just a wonderful time. I spent way more hours than I'd like to admit just seeing where the AI would take me, and it truly was an experience like no other with a few hiccups here and there. That being said, modern AI Dungeon gets one star for all of the issues mentioned above and being inferior to its counterparts in almost every regard. If you want a peak AI Dungeon experience, try out NovelAI. It's worth the subscription price for a truly good product.

esse jogo te transforma em um monstro...

Played this just to spite the pedos.

I had a dog companion named Kyros, he bite my throat off and i died, 10/10

Unfortunately this became a sex toy for people who can't simply enjoy things.

Tecnologia incrível que foi estragada por uso humano, no momento em q qualquer ação é possível, o cérebro humano naturalmente leva a sexo.

o machine learning do jogo pegou tantos exemplos de sexo de formas mais aleatórias e/ou horrendas que era quase impossível ter uma historia coerente e sem coisas relacionadas a estupro a cada 10 linhas.

I made mpreg an integral part of a story

[Verse 1]

I'm gonna take a leak, but I'm too scared to pee

'Cause if I wet the bed and my mom finds out

She'll be really mad, and I don't want to die

I'll hold it in until it feels like I'm gonna die

She told me once that she used to do the same thing

So maybe she's done it a few times more

But her point was to try to make me strong

If I just hold it in 'till it hurts real bad

Then I won't cry and it won't seem so bad

[Chorus]

I need to take a pee, I really need to take a pee

I really need to take a pee, I really need to take a pee

If I just hold it in 'till it hurts real bad

Then I won't cry and it won't seem so bad

I need to take a pee, I really need to take a pee

I really need to take a pee, I really need to take a pee

If I just hold it in 'till it hurts real bad

[Verse 2]
One time, my dad was taking a shower

While he was in there, I started to yell

Mom came running, I tried to stop but it was too late

He had filled the tub with his thick white pee

Now whenever I take a shower with my dad

I make sure the water's as warm as can be

'Cause if it's too cold, then I know I'll get caught

He once filled up the house with cold water

I had to run from room to room and scream

Now I'm extra careful not to wet the bed

But if I do, then I know I'll have to leave

[Chorus]

I need to take a pee, I really need to take a pee

I really need to take a pee, I really need to take a pee

If I just hold it in 'till it hurts real bad

Then I won't cry and it won't seem so bad

I need to take a pee, I really need to take a pee

I really need to take a pee, I really need to take a pee

If I just hold it in 'till it hurts real bad

Then I won't cry and it won't seem so bad

[Bridge]
I've tried holding it in for as long as I could

But there's nothing in the world that feels better than peeing

So when the time comes and my body tells me to go

I'll have to let it go, even if it means I'll die

[Chorus]
I need to take a pee, I really need to take a pee

I really need to take a pee, I really need to take a pee

If I just hold it in 'till it hurts real bad

Then I won't cry and it won't seem so bad

I need to take a pee, I really need to take a pee

I really need to take a pee, I really need to take a pee

If I just hold it in 'till it hurts real bad

Then I won't cry and it won't seem so bad

[Outro]
Oooh...