I wasn't even going to write anything about this, but it genuinely surprised me for good. I consider that in these two bonus chapters there's something more interesting and worth it than what there is in the base game (and its standalone expansion American Nightmare). These two chapters, but specially this second one, tap on some of Alan Wake's untapped potential, or at least they express it better than the main game. And it is talking about the dark, dark hole Alan is (psychologically and mentally) in.
This time the menace isn't a creepy old lady with supernatural powers but Alan himself and his fractured psyche. This is about the internal conflict Alan is going through to make him face his insecurities and fears to then conclude saying that the problems won't simply go away or that someone will save you (despite being helped by Zane, everyone else is a ghostly imitation, usually hostile), but it is the job of oneself to get its life back on track.
Unfortunately, these two bonus chapters are that, bonus chapters, so they suffer from the same problems of repetition and monotony of which the main game also suffered, insisting with constant enemies and shootouts as well as having the same boring gameplay loop, but what these chapters tell is something that compensate enough the tedium and make it worth it to go through, even if it doesn't take more than 3 hours to beat both them.
This time the menace isn't a creepy old lady with supernatural powers but Alan himself and his fractured psyche. This is about the internal conflict Alan is going through to make him face his insecurities and fears to then conclude saying that the problems won't simply go away or that someone will save you (despite being helped by Zane, everyone else is a ghostly imitation, usually hostile), but it is the job of oneself to get its life back on track.
Unfortunately, these two bonus chapters are that, bonus chapters, so they suffer from the same problems of repetition and monotony of which the main game also suffered, insisting with constant enemies and shootouts as well as having the same boring gameplay loop, but what these chapters tell is something that compensate enough the tedium and make it worth it to go through, even if it doesn't take more than 3 hours to beat both them.
Wife’s Reaction:
“What? Huh? What?”
Shine a Bright Write Light:
The second showing for Alan Wake’s downloadable content ended up being much stronger than the first. There are novel set pieces and fun encounters that continued to build on what the first DLC had brought forth. That said, I’m not quite sure if either of these DLC packs were worth it from a story angle. Maybe I’d feel differently if a sequel wasn’t almost here.
“What? Huh? What?”
Shine a Bright Write Light:
The second showing for Alan Wake’s downloadable content ended up being much stronger than the first. There are novel set pieces and fun encounters that continued to build on what the first DLC had brought forth. That said, I’m not quite sure if either of these DLC packs were worth it from a story angle. Maybe I’d feel differently if a sequel wasn’t almost here.
these DLC chapters are so fucking strange lmao.
it eases up on the combat which i appreciated. however, in place of it they decided to try some almost puzzle platforming which again does not feel well thought out with the game's moveset/controls.
i'll take it over The Signal but i'm probs not coming back to either one again.
it eases up on the combat which i appreciated. however, in place of it they decided to try some almost puzzle platforming which again does not feel well thought out with the game's moveset/controls.
i'll take it over The Signal but i'm probs not coming back to either one again.
Feels kinda weird giving the main game as well as both DLCs the same score, but I really think the quality is super strong all the way throughout. This DLC probably has the strongest characterization for Alan yet while also teasing the players with questions yet to be answered. Gameplay continues The Signal's trend of utilizing familiar mechanics in some new ways and while it can be a bit frustrating with how quickly Alan goes down, I do think that overall adds to the tense atmosphere that makes up a huge part of my enjoyment of the game.
Für mich der beste Teil des ganzes Spiels. Hier nimmt die Narrative (also der "Epilog") endlich Fahrt auf. Es gibt auch mehr Wörter aus der Schreibmaschine, mit denen man den linearen Weg "schreibt"- eine schöne Ergänzung zum ersten DLC.
Auch Gameplaytechnisch gibt es hier deutlich mehr Abwechslung durch jump and run Passagen. Das Problem ist nur, dass die Steuerung nicht wirklich darauf ausgelegt ist und man sich deshalb ziemlich unbeholfen fühlt. Einige Male bin ich heruntergefallen, weil man die Abstände des Sprungs nur schlecht einschätzen konnte. Nachdem ich einige Abschnitte für die Trophäen erneut gespielt hatte, klappte es dann auch ganz gut.
Auch hier sind die Trophäen wieder straight forward: Durchspielen, Collectibles einsammeln, Secrets entdecken und einen playthrough ohne Neuladen eines Checkpoints (also auch Tode) schaffen. Glücklicherweise hab ich nach dem normalen Durchlauf den no death run direkt beim ersten Versuch geschafft.
Ehrlich gesagt bietet das DLC genau das, was ich mir vom Hauptspiel versprochen habe. Die Länge ist ca. 45min.
Ich freue mich jetzt erstmal auf Teil 2- American Nightmare, welcher eine Brücke zwischen den beiden Teilen schaffen soll. Schaue ich mir wahrscheinlich als playthrough auf youtube an.
Auch Gameplaytechnisch gibt es hier deutlich mehr Abwechslung durch jump and run Passagen. Das Problem ist nur, dass die Steuerung nicht wirklich darauf ausgelegt ist und man sich deshalb ziemlich unbeholfen fühlt. Einige Male bin ich heruntergefallen, weil man die Abstände des Sprungs nur schlecht einschätzen konnte. Nachdem ich einige Abschnitte für die Trophäen erneut gespielt hatte, klappte es dann auch ganz gut.
Auch hier sind die Trophäen wieder straight forward: Durchspielen, Collectibles einsammeln, Secrets entdecken und einen playthrough ohne Neuladen eines Checkpoints (also auch Tode) schaffen. Glücklicherweise hab ich nach dem normalen Durchlauf den no death run direkt beim ersten Versuch geschafft.
Ehrlich gesagt bietet das DLC genau das, was ich mir vom Hauptspiel versprochen habe. Die Länge ist ca. 45min.
Ich freue mich jetzt erstmal auf Teil 2- American Nightmare, welcher eine Brücke zwischen den beiden Teilen schaffen soll. Schaue ich mir wahrscheinlich als playthrough auf youtube an.