I have never played a Dynasty Warriors game, so this was my first glimpse into the franchise. I can't say I'm much inspired to seek out and play any of the other titles, but for all I know this could be quite a bit worse than the others.
Berserk is a manga series I very much love, and this game is a butchery of everything that makes it special. The story is retold through terrible looking in game cinematics combined with sections of the anime ripped out and spliced in.
The game's biggest sin is how repetitive it is. It is viscerally satisfying to cleave through hordes of enemies, but that is literally the whole thing - the gameplay never advances beyond basic combo attacks. There are boss fights that try to mix things up, but they all feel clunky and don't so much alleviate the boredom as they do introduce frustration in its place.
As if the game wasn't long enough, they frequently add filler sections to the plot to further pad the mission count. With classics like the three mission section where Guts protects local villages from thieves during Golden Age - this literally never happens. It's not as if Berserk as a story lacks enough battle scenarios to fill a game like this, so I don't understand why they felt the need to put the plot on hold to make you do even more identical battling.
If you like Berserk, there is some cheap fun to be had here, but there is nothing of substance to this game. It's ugly, overlong and is a disservice to the quality of Miura's original work.
Berserk is a manga series I very much love, and this game is a butchery of everything that makes it special. The story is retold through terrible looking in game cinematics combined with sections of the anime ripped out and spliced in.
The game's biggest sin is how repetitive it is. It is viscerally satisfying to cleave through hordes of enemies, but that is literally the whole thing - the gameplay never advances beyond basic combo attacks. There are boss fights that try to mix things up, but they all feel clunky and don't so much alleviate the boredom as they do introduce frustration in its place.
As if the game wasn't long enough, they frequently add filler sections to the plot to further pad the mission count. With classics like the three mission section where Guts protects local villages from thieves during Golden Age - this literally never happens. It's not as if Berserk as a story lacks enough battle scenarios to fill a game like this, so I don't understand why they felt the need to put the plot on hold to make you do even more identical battling.
If you like Berserk, there is some cheap fun to be had here, but there is nothing of substance to this game. It's ugly, overlong and is a disservice to the quality of Miura's original work.
Mais um "musou" de anime mas vale a pena jogar, me diverti bastante revisitando a era de ouro e alguns capítulos após ela nesse jogo, infelizmente ele sofre de alguns problemas de repetição quando você vai atrás de completar o modo "eclipse sem fim", mas ainda sim vale se você curte uns jogos de anime e principalmente Berserk
Just another Musou game. Soulless, but as a Berserk fan I played through and unlocked everything there was to unlock. Mostly just a few characters as notable unlocks. It just doesn't do the series justice. I mean sure, you'd think hacking through hundreds of enemies as Guts would be fitting, but the environments feel lifeless and not like real medieval battlefields. And that just comes with Omega Force's design of Musou games. The enemy force just moves as a giant lump of meatbags to kill, there's no independent thinking or believable AI behaviour. I honestly think the boss battles are the only redeemable part of this game, that and the visuals are really nice actually; the artstyle really fits Berserk. It's not too "anime". Nice semi-realistic character designs and a grounded colour scheme and tone for the visual side of things. But yeah, back to the boss battles. You can think of this game as a Souls-like title if you turn up the difficulty to maximum. The challenge that comes with it is what keeps your mind out of the fact that this is a pretty boring snooze-fest to actually push through. And the character roster really gives you not much to work with. You got Wyald, Zodd, Schierke, Serpico and some of the more iconic Hawks such as Judeau. What the hell? You gonna add Judeau but skip out on Corkus and Pippin? Interesting, but you go off I guess. In addition to the story mode that covers most of the manga, you've got Eclipse Mode, which is just boring and unimaginative. Anyway, talk about eclipse. They absolutely dropped the ball on that one. Yeah you see Caska and the bad stuff happening to her; you get that Griffith has betrayed you. But you see none of the suffering inflicted upon your best friends and all of the Hawks. No wait, you do, in a cutscene that's just a clip from the third CGI film.. I think that's enough said. They just crapped out a Dynasty Warriors game and decorated that Christmas tree and called it a day. They knew we'd take any breadcrumbs thrown our way!
This game doesn't do much to break the mold of other musou games, but there is plenty of nice content for fans of the manga to sink their teeth in and there's nothing wrong with the game structurally. If you've already had your fill of Dynasty Warriors and you're unfamiliar with or don't care for Berserk I'd say pass on this. Buuuuut if you enjoy Berserk and don't mind mashing the X-button a LOT I'd say give it a shot.
Gameplay boa e divertida mas todos os arcos foram adaptados com a bunda, o mais tankavel é o Falcão Milenar. As bossfights são bem medíocres e a dublagem eu achei tenebrosa, principalmente a do Wyald. O jogo é bem mediano e me deixou bastante a desejar, se quer consumir algo bom de Berserk, vai no mangá mesmo.