A pedantic jerk would say something like, “the lineage of all modern military shooters points back to Capcom’s Commando”, but this game is basically unplayable — spinning in circles desperately flinging short range bullets as hyper-speed over-programmed enemies mob you in an unsatisfying onslaught. No one knows if there’s a second screen because no one’s ever made it that far.
Disappointed because there was no section of Schwarzenegger fighting a dude where someone was filming a porno. Oh wait, same name but not an adaptation of the movie.
No but really, this game is extremely clunky and beating the same four levels four times just with different enemy behavior is just there to mask the lack of content. There are literally fully programmed "normal" enemies that appear once in the game that I wish would have been there more instead of the annoying respawning vanilla soldiers as if this was SNK's Athena.
No but really, this game is extremely clunky and beating the same four levels four times just with different enemy behavior is just there to mask the lack of content. There are literally fully programmed "normal" enemies that appear once in the game that I wish would have been there more instead of the annoying respawning vanilla soldiers as if this was SNK's Athena.
[Capcom Arcade Stadium]
Played this on original arcade hardware recently and thought I did well to reach the end of stage one. I tried a few times at home to replicate that success but failed. Slapped on the invincibility cheat and spammed my way through the game. It was ok. I liked the little tune at the start, but like the rest of the game, it became rather repetitive.
Played this on original arcade hardware recently and thought I did well to reach the end of stage one. I tried a few times at home to replicate that success but failed. Slapped on the invincibility cheat and spammed my way through the game. It was ok. I liked the little tune at the start, but like the rest of the game, it became rather repetitive.
Credible attempt at a home port of the classic shooter. Not exactly a NES beater, though the gameplay is tight the graphics have barely evolved from the previous iteration of the console. Probably given more kudos in its day, in hindsight there are better versions.
Status: 121,600 points. Beaten on Expert
Status: 121,600 points. Beaten on Expert
[Played on Retron 5 with original cartridge]
Commando is a pretty great port of the arcade title. I've only really played Commando once before in an arcade, but I can tell that pretty much everything I remember from there is here.
I really liked that little underground passageways were added into the NES port. It feels like the beginning of the long trend of arcade titles coming to the NES as more original and exclusive experiences, even if the addition is rather small and very missable.
I think my biggest issue with this title is that you shoot in the direction you walk towards. Then again, I can't really expect twin stick on the NES controller. I just feel like the game would have been easier and more approachable with twin-stick controls. Maybe I just suck.
Also, it kind of bothers me that you can't hold down the B button to fire your gun. That plus moving in the direction you shoot somehow made for a game that actually hurts my hands to play. I think that bumps the game down a point, causing physical harm.
So overall, it's a pretty decent little arcade title. I found it kind of a hassle to play, but that's pretty much a flaw with the base game, something I wouldn't discredit the home port in particular for. Considering how cheap the game is, it's worth picking up if you find it out in the wild. You probably won't regret it.
Commando is a pretty great port of the arcade title. I've only really played Commando once before in an arcade, but I can tell that pretty much everything I remember from there is here.
I really liked that little underground passageways were added into the NES port. It feels like the beginning of the long trend of arcade titles coming to the NES as more original and exclusive experiences, even if the addition is rather small and very missable.
I think my biggest issue with this title is that you shoot in the direction you walk towards. Then again, I can't really expect twin stick on the NES controller. I just feel like the game would have been easier and more approachable with twin-stick controls. Maybe I just suck.
Also, it kind of bothers me that you can't hold down the B button to fire your gun. That plus moving in the direction you shoot somehow made for a game that actually hurts my hands to play. I think that bumps the game down a point, causing physical harm.
So overall, it's a pretty decent little arcade title. I found it kind of a hassle to play, but that's pretty much a flaw with the base game, something I wouldn't discredit the home port in particular for. Considering how cheap the game is, it's worth picking up if you find it out in the wild. You probably won't regret it.
It may just be a generic army game for generic army people, but it is pretty good, I would say. You walk around as generic soldier man, you shoot enemy soldiers with a gun, as well as using grenades when necessary, and you fight different types of obstacles and ambushes of soldiers along the way. There is definitely a big case of arcade syndrome here, with enemies constantly surrounding you, but it is manageable if you have enough patience... and plenty of credits. It may be very simple, but it is pretty good overall.
Game #143
Game #143
Shooter which is all about the multiplication of enemies and projectiles. Shots can only be fired in all eight directions, which sometimes causes problems. Grenades sometimes fail to hit their target, preventing to find ladders or power-ups. The repetition of the levels is certainly the most severe shadow for this title, as the difficulty only increases with the addition of projectiles per enemy.